Re: Uncle Arly's Dev Topic - B&M Hyper Released. (Page 7).
Mmm... kinda liked that. If felt like it could've been a 'real' coaster, if that makes sense. I liked the first drop, it's pretty unique (especially for B&M Hypers), and it didn't feel like it was too ridiculous. The rest of the layout was good, it had nice corners/turnarounds and good airtime over the hills. Sure, it wasn't that creative, but sometimes that's not what matters.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Like I said, this doesn't seem too far from what we could actually see being built in a park somewhere... (PA
) 8/10
Mmm... kinda liked that. If felt like it could've been a 'real' coaster, if that makes sense. I liked the first drop, it's pretty unique (especially for B&M Hypers), and it didn't feel like it was too ridiculous. The rest of the layout was good, it had nice corners/turnarounds and good airtime over the hills. Sure, it wasn't that creative, but sometimes that's not what matters.
Like I said, this doesn't seem too far from what we could actually see being built in a park somewhere... (PA