This is the POV video of one-half of my Rollercoaster. Due to the limitations of my machine, it takes years to record RCT3 videos with the in-game recorder. So no fancy pre-footage I'm afraid.
[youtube]http://www.youtube.com/watch?v=HH5DBAADpdA&feature=youtu.be[/youtube]
Its name is Dragonfly.
I suppose I should tell the 'story' of my Roller Coaster.
I wanted to build a Terrain Duelling coaster. My failed attempt previously made me decide to go over-world. It was logistically easier to build and theme. I played around with the terrain. I finally decided to flood some troughs. I wanted the coasters to look like wisps dancing around the water, care-free.
I thought naming one of them 'Mayfly' would represent this. However I was unable to think of a partner name to use. I decided to name it Dragonfly instead. Dragonfly represented the ferociousness of the insect but also its control over its flight. Damselfly logically became its partner and rival. Damselfly is similar in appearance to a Dragonfly.
The themeing is meant to be realistic British River Woodland. I wanted the environment to feel like a summer's day. I made sure I used native plants and not plant the trees too densely, because British trees don't grow like that in the wild (cough plantations of Fir trees).
The layout is short because that is how the layout organically became. I didn't want to force it to be longer than it should be and have boringness.
Personal criticism is I used too many inversions and barely any pure drops. The drop inversions potentially could cause brain haemorrhages in real-life. I hope the train doesn't go through that element with too much velocity.
I'm proud at how well the trains are synchronised. I have each layout having their own unique elements but even after those, they meet up again perfectly.
viewtopic.php?f=7&t=33197&start=42if you want to quickly find the post I made (has early screen shots and an over-view video). Tweaked the scenery since (MIST!)