Re: CP10`s Intamin Challenge. (OPEN)
Winter's Palace
In the middle of a lake beyond civilisation is an island. On that island, it is home to a spirit of cold. The Great Winter Dragon lives here. His mere presence curses the land so that it always winter. Strangely, it rarely snows here. The snows that litter the island have been laid over many centuries and millennia. Within them are the memories of the past.
People eventually discovered this wondrous jewel of creation. In awe they build a Palace to worship the great Dragon. Sadly, ironically in building these structures to satisfy their own wonderment they disturbed the balance that had existed here since the creation of the planet. The snows began to melt as warmth was introduce by the pilgrims. Soon humanity's darkest trait emerged. Awe turned to greed. They believed they could harness the power of this great dragon. Sadly the Dragon had other ideas.
In a constant battle against restraint, the Dragon flies for his very life. His strength wanes. Soon he cannot resist no more. The age of dragons is at an end.
Real stuff and not fancy poeticness
It's an Impulse Coaster. It was the only inverted Intamin Coaster that I was able to use for RCT3. I also wanted to see if I could do something more interesting with the coaster type than just an elaborate half-pipe, hoop and a strange cube thing. From an engineering point of view, the flexibility of the track was very limited. As a result, scenery and terrain had to make up for lack of track complexity.
The theme was of winter and Arab buildings was the only building that matched the whiteness of the snow the most. I wanted to go for an 'natural environment' so no log cabins or concrete/glass.But you can see, humanity is beginning to leave its stain on the land.
The design of the park started with the Coaster's Station and then branched out. Regrettably the FPS of the in game recorder would have made creep view video be frustrating to film. Therefore you cannot see much of what I did on the inside.
Now for media:
The Park and Overview
http://www.flickr.com/photos/21289101@N ... hotostream overview.
http://www.flickr.com/photos/21289101@N ... hotostream overview.
http://www.flickr.com/photos/21289101@N ... hotostream Toboggan Coaster Overview.
http://www.flickr.com/photos/21289101@N ... hotostream Stand-up themed Carpet overview. The floor is meant to look rubbish to show how much mindlessly coating the landscape with stone and concrete ruins the natural beauty.
http://www.flickr.com/photos/21289101@N ... hotostream Topspin in a pond. It's an 'Oasis' in the blighting cold where water has thawed and is supporting life (heavily). Wet fun for all!
http://www.flickr.com/photos/21289101@N ... hotostream Arctic garden. It's symmetrical on the other side.
http://www.flickr.com/photos/21289101@N ... hotostream steps down into the Garden region of the complex.
http://www.flickr.com/photos/21289101@N ... hotostream There's a flat ride in there. Trust me. Yes it takes up that much 3D space.
http://www.flickr.com/photos/21289101@N ... hotostream Spinstar(?) in a courtyard.
http://www.flickr.com/photos/21289101@N ... hotostream Park Entrance.
http://www.flickr.com/photos/21289101@N ... hotostream Entrance to the Palace. Also the Station area for Winter Dragon.
Coaster Screen Shots
http://www.flickr.com/photos/21289101@N ... hotostream Exiting the station, at force.
http://www.flickr.com/photos/21289101@N ... hotostream Entering the first tower ready to elevate vertically.
http://www.flickr.com/photos/21289101@N ... hotostream Summit of the ascent.
http://www.flickr.com/photos/21289101@N ... hotostream Steep elevation to the apex of the second tower, ready to dive into it.
http://www.flickr.com/photos/21289101@N ... hotostream Exiting the second tower ready to violently climb over a small hill.
http://www.flickr.com/photos/21289101@N ... hotostream Otherside of the hill preparing to plummet into the earth.
http://www.flickr.com/photos/21289101@N ... hotostream Descending into the earth.
http://www.flickr.com/photos/21289101@N ... hotostream Arising out of the earth but then is about to dive back in again.
http://www.flickr.com/photos/21289101@N ... hotostream Crawling back into the station.
Video
[youtube]http://www.youtube.com/watch?v=a1j_ti77f-4&feature=colike[/youtube]
Description Of The Layout With Some Story Explanation
Starts with the Dragon frantically escaping his prison. He is weakened so he is unable to gather height. He smashes into a tower just as he gains velocity allowing him to rise. Sadly the resistance of destroying the building slows him down, so he plummets to the earth again. Narrowly escapes crashing by rising again. Unfortunately due to his drained energy he cannot sustain rising so he falls straight down into another tower. Thankfully he is able to recover before hitting the floor and flies out at the bottom. Unfortunately he is unable to gather sufficient height and hugs the surface closely. He stumbles down into a crevice and tries again. As much as he tries to fly up and escape he is never able to. He re-captured and taken back to his cell where he bides his time. One day he might just make it...
Disclaimers At no point do the rider's limbs would be amputated. It's just the camera's POV.
The only CS are the track supports as my previous entry for this contest's saved file got corrupted and I blamed using CS. So this time when I started again, I didn't want to risk it. The lack of variety of natural trees being planted was because sugar pine was the only default tree that fitted in the environment. Also it was the pilgrims' faults.