I wonder whether this has finally “fixed” the ride so to speak, and made it the critically acclaimed dark ride Thorpe hoped it would be?
I haven't done it yet, so don't take my word exactly on this. But these changes very much seem superficial and won't change much in the grand scheme of things.
The story line needed tweaking really. During the main actor led portion of the experience, the focus would be on 'toxic gas' being present, a need to 'cover your mouth', and then an attack from a monster. Obviously that doesn't quite work when everyone is wearing a face mask, and I guess could be deemed a little on the nose what with Covid. This change in story just circumnavigates that, whilst presumably still making some sort of sense with the VR.
The list of changes the attraction need to really get up to a decent level are longer than I dare think about frankly. But in short:
-The actual hardware is a cocktail of different manufacturers and ideas, which has caused many of the reliability issues (even today, I don't believe all effects were working)
-The storyline of the ride is too muddled, and that won't change without changes to the VR
-Operationally, the ride needs a strong, well trained team to give a smooth experience. It's hard for the park to get that every time
Unless they basically start from scratch with it, it will always be a bit of an awkward elephant in the room that the park will make do with until the time comes. I'm still genuinely surprised they've reopened it...it would be easy to just close it down, blame Covid, pay out any fees to Derren and his team and just take the loss tbh.