JJLehto
Hyper Poster
So I don't like to go crazy with these things, and these rides are already well photographed, so here is my brief and not too intense trip report!
Started the day off with 5 straight rides on Wicked Cyclone, each was a walk on. It took me longer to walk all the way around back to the entrance than the actual wait! This ride is my new #1 coaster. It has everything: ejector airtime, some "throw you around" moments, smooth, great pace (not super fast but it doesn't feel like to slows up too much/is going slow). It has more moments of airtime, again all ejector, than Toro or Skyrush, and while it has good intensity it's not I305 levels and it's of course super smooth. The way I see it, while it may not have the extreme moments of other coasters, that is what makes it so ridable! No bruises, thigh soreness, graying out or roughness. Also it has more moments of airtime than any coaster I've been on except Phoenix, but this one is of course much more intense airtime.
WC has it all, and a perfect layout. The momentum is never killed, there are no "weird" moments, no track is wasted and it moves well from element to element, it does so in a logical manner but isn't simply a pattern. The first roll element throws you around a good bit, but not violently and the hang time on the other rolls is epic.
Taking advantage of the non existent lines I ran to Bizarro, nabbed two rides both front row and each was a 20 minute wait, though one became 45 due to a sickness incident. There was tons of stacking, I think it would've been a few minutes without the constant stacking.
Anyway, Bizarro is a great ride and still a top 10 but I do think it suffers a bit from newer more intense/extreme airtime rides like Toro, Skyrush and I305. The airtime was good, but not as much as Rush or Toro, it had some good force (I even got the weird eye feeling, like the fringes of a grey out coming) but it's not an extremely forceful/intense ride. The restraints were a bit sucky as well but we all know that. Great ride nonetheless.
These were the highlights, I got a 10 minute wait for Goliath thanks to single rider line. I like the ride, I do, but it is like being in a car crash, exhilarating and intense but...violently :lol: and after I had a bit of a headache and misaligned spine. Ironically had almost no side to side headthrashing, but worse...the front to back head bashing, and general feeling of impending death.
I nabbed 3 more rides on WC, for 8 in total and another on Bizarro, as well as Thunderbolt and New England Sky Screamer which was simply too short. Had to bail early due to plans later that day, but I achieved what I wanted, and if I chose to keep whoring WC I could've done 15+ rides easily. I will probably go again later this year, and WC is indeed my new #1 coaster, finally toppling MForce the mantle holder since 2001.
I'm quite tired, and figured no need to post pics of the stuff we already know so well. So yeah, a pretty good day, and one helluva new coaster!
Started the day off with 5 straight rides on Wicked Cyclone, each was a walk on. It took me longer to walk all the way around back to the entrance than the actual wait! This ride is my new #1 coaster. It has everything: ejector airtime, some "throw you around" moments, smooth, great pace (not super fast but it doesn't feel like to slows up too much/is going slow). It has more moments of airtime, again all ejector, than Toro or Skyrush, and while it has good intensity it's not I305 levels and it's of course super smooth. The way I see it, while it may not have the extreme moments of other coasters, that is what makes it so ridable! No bruises, thigh soreness, graying out or roughness. Also it has more moments of airtime than any coaster I've been on except Phoenix, but this one is of course much more intense airtime.
WC has it all, and a perfect layout. The momentum is never killed, there are no "weird" moments, no track is wasted and it moves well from element to element, it does so in a logical manner but isn't simply a pattern. The first roll element throws you around a good bit, but not violently and the hang time on the other rolls is epic.
Taking advantage of the non existent lines I ran to Bizarro, nabbed two rides both front row and each was a 20 minute wait, though one became 45 due to a sickness incident. There was tons of stacking, I think it would've been a few minutes without the constant stacking.
Anyway, Bizarro is a great ride and still a top 10 but I do think it suffers a bit from newer more intense/extreme airtime rides like Toro, Skyrush and I305. The airtime was good, but not as much as Rush or Toro, it had some good force (I even got the weird eye feeling, like the fringes of a grey out coming) but it's not an extremely forceful/intense ride. The restraints were a bit sucky as well but we all know that. Great ride nonetheless.
These were the highlights, I got a 10 minute wait for Goliath thanks to single rider line. I like the ride, I do, but it is like being in a car crash, exhilarating and intense but...violently :lol: and after I had a bit of a headache and misaligned spine. Ironically had almost no side to side headthrashing, but worse...the front to back head bashing, and general feeling of impending death.
I nabbed 3 more rides on WC, for 8 in total and another on Bizarro, as well as Thunderbolt and New England Sky Screamer which was simply too short. Had to bail early due to plans later that day, but I achieved what I wanted, and if I chose to keep whoring WC I could've done 15+ rides easily. I will probably go again later this year, and WC is indeed my new #1 coaster, finally toppling MForce the mantle holder since 2001.
I'm quite tired, and figured no need to post pics of the stuff we already know so well. So yeah, a pretty good day, and one helluva new coaster!