furie said:There won't be an official release. Tired of repeating myself for complete and utter brainless morons to ignore.
I'm not going to lock this topic, but instead leave it open and ban the next person who mentions rct4 being released without a 100% proof of it happening.
sent from my bum via a fancy phone.
furie said:Anyway, there's very little to zero chance of an RCT4 (no matter what the potential commercial success). The world has indeed moved on and I just don't think the series is commercially relevant in it's current form (or in it's new form either). The PC gaming market is a shrinking one, with most "casual" gamers who would have bought into the franchise now on consoles.
furie said:It's just going to be another simple "place 'thing', wait until you have enough generated cash/energy, place other 'thing' - you can always buy more 'things' with real cash to speed up the process" game.
Why does anyone think it'll be anything different? They're the games that dominate the mobile market (or very simple pick up, flick the screen on a game that will not last for more than five minutes games) so why would they produce a proper RCT game on a platform that would be dreadful for designing things on.
furie said:It'll be utter turd, 100% guaranteed.
furie said:jjjjustin said:If the game is done than, why would Atari keep pushing it back?
Because it's a huge steaming pile of dog turd?
First review is in. It's worse than the original RCT apparently; lacking pretty much everything that made the original game workable.
http://venturebeat.com/2012/10/16/rolle ... tle_screen
Everyone looking forward to the other new RCT games then? I'll bet you are now
Ploddish said:I can only apologise for my industry.
silenthillXD said:According to the official RCT facebook page there is a PC version in the works too, thank god! Apparently the mobile version will come out first with the PC RCT coming out at the end of this year. Here's hoping it's not just a port, what with No Limits 2 they really need to up their game for this one.
RollerCoaster Tycoon is back and it's coming to mobile (first)! Rest assured, there is a PC experience in production now for release in Fall 2014. This is just the first step in bringing the series back to its fans this year! We are excited and hope you are too!
Rollercoaster Tycoon 4 on mobile adopts free-to-play mechanics, where the wait for new rides and attractions to be built can be expedited by spending in-game currency.
We can't share that much, but [PC] will definitely be a completely different game
While specific differences between the mobile and PC versions - such as whether it adopts the same structure and use of in-game currency - have yet to be confirmed, it will be an "online multiplayer experience" that won't run through Facebook.
http://recode.net/2014/04/18/atari-to-r ... -not-deaf/The monetization tactic is also common to many mobile simulation games that are like RollerCoaster Tycoon. But Atari’s use of the RCT name, albeit without the involvement of the games’ original creator, Chris Sawyer, means many gamers came in with specific expectations, and having to pay repeatedly was not among them.
Chesnais said those expectations should have been different.
“Yeah, you have to wait a little bit, but so what?” he said. “The world was not built overnight. They’re reviewing a mobile game, and a mobile game can’t be a PC game. … People are mad we did not release the PC game first.”
By that, he’s referring to a new computer entry in the RollerCoaster Tycoon franchise for PC, slated for release later this year, which Atari has already promised will be a “completely different game.” Chesnais said it would have “multiplayer and social features” but couldn’t say for sure if the PC version would use the same micro-transaction model as the mobile game.
“We have not made a decision on the PC game,” he said. “It’s entertainment, but it’s also business.”