Rode this today (at SFoG).
What a miserable, useless, tiresome, pathetic experience that was.
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The headsets seemed nice enough - just the implementation on an otherwise perfectly good roller coaster was awful though.
It was advertised (in a lot of places around the park / on the Fright Fest maps etc) as being available from 6pm - so I joined the Q 5 mins before that ; by the time I got to the station (maybe 20mins) they still weren't dispatching with the headsets and they were just standing around looking at the things. Eventually they started deploying them (by which time I was almost at the head of the line) but there was a bit of aggro going on as people didn't want to be dispatched on the non-VR ride if the VR-ride was about to be available (6:40 by now). They didn't really seem to have any clue about their operations, sometimes the front loaded train got VR, sometimes it didn't. They had no way of calling people who didn't want to ride the VR through the Q so everything was slow by then.
Eventually get on, still no consistent operations - I had been watching them hand out headsets to the people in the Q about to board, but when I boarded they didn't give you the headset until you were locked in the seat.
Chap fits the headset - all OK so far, but all I can see is a black screen with a message on saying the operator will help me in a moment. Operator comes round, checks the fit of the thing and says can you see "Ready jet #3" or something ; the message changes so I say ok.
I look around and it dawns on me that I'm not actually looking at a black screen, I'm looking backwards - i.e. "into" the seat that my virtual fighter pilot bloke is sitting in. So if I crane my head around and look backwards, then I can kinda see the view I'm meant to be seeing looking forwards. Does not bode well does it.
So we've dispatched by then, and as we zoom around the track the headset is sliding all over the place, I can't really see anything - the odd Gargoyle flying past randomly perhaps. By the time we hit the brake run the direction has corrected itself and I can see forwards at last so I can shoot a few Gargoyles while we wait to get off.
Ride op takes the headset ; "did it work" she asks everyone as she does this - I explain my experience with it, she reacts like thats quite normal and thats it.
I stood outside the ride afterwards and considered doing it again with some better knowledge of what should be happening, and I decide I really can't be bothered.
VR itself is fine, just has no place on a roller coaster and no place in a theme park at all in my view (ref DBGT).
I really don't want them to sort out the operational nightmare that it currently is, I want the fad to fade before they do that and VR to return to being a virtual experience, which is kinda the point isn't it?