Re: SFGAm- VR coming to Raging Bull
^It seems not, but it will still drastically affect queuing times regardless of whether you choose it or not. One, because anything sold as "new" will get longer lines anyway, and two, because the loading and unloading will take longer. I'll be going to two SF Parks this summer and will have to ride the VR coasters at least twice (once with and once+ without the VR) since I'll want to compare the overall experience, though I'm 99% sure which I'll prefer.
As DelPiero said, it's utterly stupid to put it on coasters which are already very popular. Putting it on massive Intamin and B&M hypers is f**kwittery at its finest when there are countless other rides at these parks which could actually benefit from it.
Your park's best rides don't need the added boost when all you're selling is the VR experience. Put it on a crap coaster and you still have the same marketing potential (NEW VIRTUAL REALITY COASTER!!!!!!), give an unloved/unpopular coaster some attention, and leave your signature rides the f**k alone.