That's a really good point, it literally never even crossed my mind that it is, in reality, the same form of experience as DD/DC. I do wonder if there was more to that story than just 'oh things falling out and hitting the other train', it appears to have been a catalyst to the problem rather than just the problem. If they wanted to keep them, they could have even added some form of netting (hey, we've seen worse!) or something. So it says to me that they wanted out of the ride for one reason or another.I think the colours are supposed to represent the colours of the logo. It’s a shame the two tracks aren’t more distinctive from each other, but I’m hoping at night time it’ll look a lot better.
In the artwork it seems to have lighting in the track like hangtime, I hope that remains true.
I do think it’s interesting that Universal opted for another duelling coaster, after the farce that became of Dragon Challenge.