Taron ejector is not nearly as strong as Hyperia was last year, not even close, and was also not nearly as sustained, with only two, three on a good day, very short pops of actual ejector on Taron... There are plenty of laterals on Taron though, including an incredible moment of combined laterals / sideways ejector, that's some of my favourite ejector on any coaster. (The bit after you pass through the dragon's mouth.)
I've ridden Taron over 500 times in total over the years... (#bringbacktaronert!) It's still one of my favourite coasters, and has some good moments of ejector, but it's not packed with ejector. I don't think it's airtime 'focused' as such, which is fine, neither is Hyperia, but I would say it's lacking airtime overall, compared to Hyperia. It's more of a perfectly balanced coaster, with ejector, floater, laterals, speed, intensity, snappy transitions... The perfect balance.
Sadly, I'm nowhere near those numbers on Hyperia though.
If you want to feel ejector, go and ride Untamed... That thing is stupid when it's warmed up, to the point that lots of people find it too painful on the thighs with that RMC design of restraints.