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Storm-Themed Cred Chasing://Day 3~ SpiT3d </3

Jarrett

Most Obnoxious Member 2016
Last season on a warm Midwestern summer night, Holiday World livestreamed a major announcement from Indiana. Enthusiasts from all over the country watched as they unveiled an addition that 66 days and 22 million dollars had lead up to. This park, known for being of amazing quality despite being family run and taking the approach that wooden coasters can deliver awesome rides despite their engineering limitations, was about to turn that identity almost upside-down with Thunderbird. Thunderbird was to be a B&M wing coaster themed to the mythological Native American creature ravaging the farms and forests of southern Indiana. While Thunderbird contained numerous awesome elements including a near miss with a barn and a fantastic location overlooking the rolling countryside and soaring through the forest, that wasn't the big draw for this coaster. The big draw was that B&M, the manufacturer, would be doing something for the first time ever on Thunderbird; a launch. Long rumored but not done until now, this served as the end of an era and opened many new doors for one of the greatest manufacturers to ever contribute to the industry. Upon seeing this, I didn't think it would be better than GateKeeper or Wild Eagle, but my friend Connor, his friend Steve and I were both interested in it. So we decided to go get the most of it and go during the most important night of the year for Holiday World; Holiwood Nights.

Since Holiwood Nights didn't start until 4:30 Central time (5:30 our time) we decided we could kill some time that day. The plan was to bank on a T3 soft opening and go to Kentucky Kingdom for the day on the way and just whore Lightning and Thunder Run. This didn't work out so well, however. Kentucky Kingdom, despite having a bunch of enthusiasts in the area, was closed to the public for a school event that they chose to throw. So no Kentucky Kingdom for us, but Beech Bend was still in the appropriate timeframe!

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I woke up early that morning and left to get through Dayton before it got ugly. After getting to Cincinnati, I got Connor after getting lost and we headed for Beech Bend! After driving through Cincinnati and dodging the crazy drivers and frantically changing lanes, we were treated to entertainment in the form of "the most ghetto think I've seen Kentucky do" as Connor put their shoddy construction jobs, laying down sidewalk concrete slabs to make the shoulder wider. :lol: On the way to Beech Bend we had to get on Waterson Parkway in Louisville, giving us a glimpse of Kentucky Kingdom being closed to everyone not a snotty schoolkid and a very hideous monochromatic T3. After driving into Bowling Green, we were following the signs when we noticed civilization withering. By the time we were at the park, we drove under the sign to see a cornfield on the right and cows on the left. I really wouldn't believe that there was a GCI behind that hill we drove over until I saw it.

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Here we go!

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Walking up to Kentucky Rumbler, I noticed how overgrown it had been. Shoddy maintenance would end up being a theme for this coaster later.

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Kentucky Rumbler was awesome! It's really stood the test of time in the first nine years of its life and upon dispatch I could already tell it would be a good ride. So you get to the top and that first turn provides a good view of the Kentucky countryside. And then the fun starts. You get thrown over that drop at a decent speed before a really twisty layout filled with fun little pops of floater. It's really comparable to Thunderhead but unlike Thunderhead (where you spend more time out of your seat than in it) it's just sprinkled with little pops of airtime. You won't feel like it's trying to throw you from the train but it's still fun.

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Kentucky Rumbler selfie!

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After that we hit up the Zamperla Air Race just to try it out. I hate Zamperla's vile creations just as much as the next guy, but this is the best flat ever, I'm sorry.

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Dragon Coaster was a crappy +1.

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Still got a selfie!

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We then tried out their haunted house, expecting something nice and classic. Well that's what we got! This seems to be more the primitive concept of having animatronics and props flash at you and startle you than a dark ride with themed rooms. However, I didn't like how they had to put the chicken wire protecting the props so close to the car and it didn't take long for me to get a little claustrophobic over it. Fun ride, though! Don't miss it if you come to this park.

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We then rode this stupid thing. Any respect I had gained for Zamperla on that air race was quickly lost, this is vile! Mack wild mice are at least fun, this was way rougher and taking those laterals at an angle really hurts. We got the orange car as the ride op at Rumbler suggested (said it spun the most ) but it hardly even spins. Didn't like it, Mack's version of both the wild mouse product and spinner product are way better.

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We then made our way back over to Rumbler for some quality time and tried Vortex on the way. And I actually enjoyed it, it's cool how it swings out over the pond like that.

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Now if you'll excuse us, there are coasters to be marathoned. ;)

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Walking around I found this track bolt sitting on the side of the queue line under the rail. I took it to the station and did the right thing telling the ride crew I had found it. And then they let me keep it and I now own a piece of Kentucky Rumbler. =D>

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Wheee!!!

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ACE nerd shot!

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We noticed that some of the metal bars running around the backs of some of the Millennium Flyers were gone. Then we saw why. Beech Bend doesn't fix them when they come loose, they just take them off. This is their ride tech just taking a loose one off to take it somewhere.

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After nine rides, a very awkward situation, a removed rail from a train, me purchasing a new goon hat, and plenty of airtimey goodness, we decided to go grab lunch.

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Just want to mention that the same thing at Six Flags Magic Mountain is $15 and not nearly as good.

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Final thoughts: Beech Bend is fun, definitely go there for the creds and maybe hit the air race and haunted house while you're there, Rumbler is my fifth favorite woodie behind Voyage, Thunderhead, Beast, and Raven, and my second favorite GCI below Thunderhead and above Apocalypse and Gwazi. However, don't stay there more than you have to. If you're on a coaster trip, run in and run out unless that's your final stop or something. You really can't spend that much time there unless you really want to whore Rumbler which we only did because there wasn't anything better to do.

After that we left for Holiday World on the longest, most boring drive ever. Aside from nearly getting us killed turning left and going full engineer when we passed a nuclear power plant, we got there!

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Bring on Holiwood Nights!

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After Connor and I got registered, they put these bright orange wristbands on our arms and this was our life for the next day and a half!

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Once we were in, we made a mad dash to Thunderbird!

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And it blew my expectations away! The restraints have unlocked vests akin to Banshee and GateKeeper, so that's a good thing to start the ride knowing. After we were all strapped in, they dispatched us. The train rolls into a showroom littered with farming equipment to start the ride off. Some thunder is heard as lights flash in a room with a focal point of two windows and a loft. Then, a loud bassey "BOOOM!!!!" rolls through the station (which can be heard wherever you are in the area and if you're in line, the lanterns flash whenever this is heard) as a bright strobe light flashes and some fog is sprayed onto the train. And then comes what I found to be a really aggressive launch for a manufacturer's first, a little more intense than a Flight of Fear clone. From there, there are some good forces entering that immelman and on the right, a good pop of air when it flips out of it. From there is a loop a bit less intense than Banshee's but with some good forces before and after. The two overbanks are a lot of fun and provide some nice visuals of the forest and Voyage. And then comes the best zero-g ever, it's the closest I think you'll get to classic B&M snap on a wing coaster. After that there's another slightly snappy s-curve into the barn. You get a good miss on the bottom of the barn, the carousel is decent although a bit rattly, and the near miss doesn't even exist on the right (it's terrifying on the left though). But falling into your vest on the inline is awesome, way better than Banshee's. Overall, I really liked it. For a wing coaster it has some serious balls and it's my new favorite one.

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After a spin on Voyage they sent us to the picnic grove while they kicked the GP out for our ERT. But it wasn't boring. The park's upper level team made a speech and I got a selfie with Tim Holleran (as in, Coaster Crew president Tim Holleran) with my selfie stick!

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After that started the ERT in Splashin' Safari for those of us who enjoy waterparks and didn't include Connor or I. So for us...free food galore! And it was awesome, those wings and the nachos were to die for!

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I'm not even going to caption this photo because I don't think there's anything you can even say...

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Once that was done...bring on ERT! First ride was Legend and we managed to stay on it once more. I still think it's the least awesome major coaster in the park but I enjoyed it a lot more than last season. They got the second train back into commission, I didn't see it go down once, and it was way smoother.

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And then came the most aggressive junior wooden coaster ever...Raven! As short as this coaster is, it packs a punch! I loved riding it at night, and that second really big drop back in the woods is awesome when you plunge into the trees and can't see the ground. <3

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We then took sixteen rides on Thunderbird and HOLY CRAP it's awesome at night! You're in the woods, you can't see where you are, and the flash in the barn really stuns you on the left so when you regain your vision you're about to crash through it! And the show building is awesome when the only lights on are the lightning lights. And if the sun hasn't gone down quite yet, that countryside the ride overlooks is gorgeous at sunset.

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Our final ride of the day was Voyage...10 times at night! Beast at night is one of the best experiences you can get anywhere, but this blows that out of the water! Beast is fun by day and awesome because of its location, but a coaster that's always awesome in a similar location is OMG AWESOME at night! You can't tell where the ground is, can't tell where the tunnels end, and the spaghetti bowl is amazing! The return trip, however, is where the night ride is awesome. You speed around, not able to tell exactly where you're going to be jostled next, airtime holding you out of your seat as you pass the lit station and dive into it, it's incredible! Shame these night rides are so rare because that's the best ride I've ever gotten!

After that we dragged ourselves to the hotel and checked in. Both of us were out like lights, needless to say.

COMING UP NEXT: Introducing Steve, An in-depth look at Thunderbird, Voyage/Thunderbird walkback, and my creepy Raven experience!
 
Re: Storm-Themed Cred Chasing://Day 1~ A Rumble of Thunderbi

Why must you tease me with great feedback on a coaster I have to wait 'til August to ride?

Great report! Doesn't seem that Beech Bend is the best at maintenance. Kentucky Rumbler still looks fun.
 
Re: Storm-Themed Cred Chasing://Day 1~ A Rumble of Thunderbi

GuyWithAStick said:
Why must you tease me with great feedback on a coaster I have to wait 'til August to ride?

Great report! Doesn't seem that Beech Bend is the best at maintenance. Kentucky Rumbler still looks fun.
I tease you so it makes the wait that much sweeter when you get to. =D> As for Beech Bend, Kentucky Rumbler is awesome but it seems they don't maintain anything other than the track. As noticed by the missing rails on the cars. :lol:

-x-

Day 2! This one is going to be a bit more serious than the first, so instead of "Yay! Holiwood Nights! Selfies!" you'll get to see actual coverage of the park, and actual coverage of Thunderbird. We also did the walkback on this day as well as another night of ERT.

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Good morning [strike]Vietnam[/strike] Indiana!

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At Holiday World for yet another day of Holiwood Nights! As pretty as Holiday World is, I really wish they'd put Christmas lights out the nose in Christmas, because while the park is nice that is easily the weakest section of the park, despite being the one that started it all.

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We started the day on Thunderbird. The walk up the hill is absolutely brutal but I fully expect the park to put a bunch of stuff on there in the coming years as they focus on Thanksgiving. And I'd really like to see them move their Indian River Canoes (or whatever it's called) over to Thanksgiving where it fits the theme better and provides a much-needed kiddie ride for the area.

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I really liked the little tribute to Will Koch they put on the side of the flywheel building. The only thing I wish they had done differently would maybe to have put a plaque near it explaining its significance so the GP who don't know Will's story could still appreciate it.

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They put plenty of theming around Thunderbird's queue to make the farm they created feel more authentic. It feels more like something Dollywood would do than something the Koch family built.

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Walking up to the queue line you walk parallel to the launch track, opposite the direction the train launches.

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The stonework on the station is really well done.

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Let's ride!

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Thunderbird overlooks a beautiful Midwestern countryside, which can be seen periodically throughout the wait.

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Panorama from the queue path into the station.

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The theming in the cattlepens below the station is incredible. This wagon was decked out with all sorts of farm equipment and looks amazing, it reminded me of Dollywood, again. In addition, whenever the thunder sound effect is played in the show building and the train is launched, it's really loud and echoes through the entire station. When the boom of thunder sounds, the lanterns that light the cattlepens flicker in response. It's little details like this that go to show when a ride is really well-loved.

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Detail of the wagon theming.

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They hung placards like this around the cattlepen walls. One thing I like is the mention of Hevron's Mercantile (the name of the ride's gift shop across the midway) on the right.

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In the second cattlepen, located just below the ride's loading platform, you can see the station gate hardware in action. These pistons are each attached to a rod offset from the axis around which the gate rotates, so when the piston pushes the rod it turns the axis, opening and closing the gate.

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Another nerd shot.

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The bottom of the station track can also be seen.

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The second cattlepen in all its nerdy glory.

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Up the stairs to the right side of the station, you get a great view of the nice farm-themed plaza they made for Thunderbird.

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Under the stairs, some more crap they've thrown down for theming!

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Also a good place to see the train take the inline roll.

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Once you're in the station, you get a great view of the countryside as you wait to board.

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The view you get from the left side of the station is gorgeous, however.

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The inside of the station is great too. However, as for the rest of the ride, that's better seen on the walkback, which we did later. :)

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Killing time before Steve showed up, we hit up Voyage. They did beef up the MCBR this season so it slows the train to a complete stop before a slow dispatch off of it (which unfortunately butchers the triple down and did upset a lot of enthusiasts, I did hear some booing from the woods the previous night) but it's still a sick ride and still remains my number one by miles.

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We then went to the front of my park to put my Thunderbird souvenirs in package pickup and wait for Steve.

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After Steve showed up (and stealthily made the best entrance ever whacking Connor in the back of the head with a park map making him jump :lol: ) we went off to get some lunch in the form of the most amazing (and probably deadly) food item ever; the infamous Hot Diggity Dog. Served in Holidog's Funtown, it's a big hot dog wrapped in bacon smothered in cheese sauce and barbecue sauce in a pretzel bun.

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And it was awesome! By far the most farfetched thing I've eaten at a park!

After this it rained a bit but we stayed under the umbrella tables in Holidog's Funtown before making it back over to Thunderbird so Steve could ride it.

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So we get back up there and, ironically, a storm has grounded our Thunderbird while we were waiting. :( We saw them cycle the trains to get people off before a long wait to get it back up and running.

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We took a boredom-induced selfie though!

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Looking around and taking nerd shots I noticed that the chassis was pointed at the front, resembling a plow like in the 66 Days clue. A year later but I finally got it!

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I love the coaster barn for it!

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Steve loved it! Such a great ride! After that, it was time to head down for the walkback!

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Then it was time for the Voyage walkback! We met up for it at Plymouth Rock Cafe!

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Me chilling with Voyage and Thunderbird!

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Turnaround selfie!

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Through the loop!

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Twisty!

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The wooded setting makes the ride so much more awesome.

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Took this nice pano of the area.

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Getting artsy.

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My new profile picture on Facebook!

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Nerd shot of a footer.

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Bolt shot!

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Crash!

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Just a good shot of the walkback area.

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Voyage and Thunderbird!

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For one day only...nerd theming on Voyage and Thunderbird!

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Rough seas ahead!

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We were instructed not to stand directly under the inline when the train went through.

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LOOP THE LOOOOOOP!!!!!!!

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Me with my number one!

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This element is sick...

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Up and over!

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After the walkback, the park was about to close for ERT when dark clouds started rolling in...

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Voyage about to get wet!

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Me with my lanyard waiting for them to get the GP out and free food!

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Not a bad view to eat by...

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So much free food!

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They had some pretty cool stuff out for the silent auction.

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I would have totally bought these Voyage flags had I not been close to out of money.

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The engineer in me really wanted these...

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Walking down to ERT we couldn't help but notice the drained rapids ride. Thought this was kind of cool.

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Let ERT begin...

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After some good Voyage action it was off to Thunderbird! And the infamous test seat photo traditions lives on!

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I think this is the first time anybody's actually taken a selfie stick on Thunderbird...

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Love this shot!

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The handicap accessible exit is actually really pretty.

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After that we rode Gobbler Getaway. I beat Steve but did not beat Connor. But it doesn't matter because granny's gonna get you. :shock:

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Off to respect the classics!

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So Steve and I went to Legend while Connor stepped aside to call his girlfriend. Legend was actually really awesome in the middle and I enjoyed my double dip on it. And then the creepiest thing happened when we went for Raven. I was on the ride, I pulled my restraint down and buckled my belt like a good boy, and then we went out on the course. I got back and my belt had somehow come loose. :shock: I'm sure there's a logical explanation but it was still very, very creepy since I didn't touch it.

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After that it was over to Voyage...which broke down as we were about to board. But I did see my friends Brad and Jenny! I also got to see Jenny's brother again and got to meet her friend Carsten! And the girl on the right photobombed.

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And then they got it working and we just marathoned the **** out of it. <3

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After a few more spins on Thunderbird to give my back a break and ending the event on Voyage we went to the front of the park to wait on Connor, who got stuck behind talking to someone.

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Halloween and Christmas

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The fountain is beautiful at night.

After Connor got back, we packed it up and said goodbye to Holiday World

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What an awesome time! The past day and a half was amazing and I think that's the way to visit Holiday World! Everything they did was incredible from the ERT, free food, and just general hospitality the Koch family provided us! I think it was enjoyed by all! I'd like to thank them for all they did...including this awesome selfie on which I will end the day!

COMING UP NEXT: The gorgeous park full of knuckleheads that is Kentucky Kingdom, Jarrett vs. Lightning Run's restraints, and a very trivial spite
 
Re: Storm-Themed Cred Chasing://Day 2~ Into Thunderbird's Ne

The creepy lady on Gobbler Getaway gives me nightmares. Can't wait to see Kentucky Kingdom!
 
Re: Storm-Themed Cred Chasing://Day 2~ Into Thunderbird's Ne

Chris Coasters said:
The creepy lady on Gobbler Getaway gives me nightmares. Can't wait to see Kentucky Kingdom!
It's a thousand times worse when GG is closed and the lights are off because they leave that display lit as the only thing you can see through the window in a dark room.

-x-

Final day!

After Holiwood Nights, Steve and Connor left for Six Flags St. Louis that morning. I attempted to sleep in but failed miserably, so once I woke up I just kind of chilled out until it was a decent time to leave for Kentucky Kingdom. After the 1.5 hour drive (which wasn't that bad), I ended up in Louisville...but couldn't find out how to park at the park! After asking for directions, I found out that Kentucky Kingdom shares a parking lot with the nearby expo center and the entrance is not marked. There, I bolded it so people could see it since I saw no resources mentioning this important fact. I paid parking at the expo center and went on in.

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Hello, Kentucky Kingdom!

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Since it was both the one I anticipated the most at this park and at the front, logically I went right for Lightning Run.

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Waiting in line, I noticed that Kentucky Kingdom is one of those parks like Dollywood, Holiday World, or KBF in that the park is really nice and pretty but filled with absolute trash in terms of clientele. I couldn't help but overhear the people behind me forcing their scared child to ride in their southern accents.

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Thought this was a tad funny. :lol:

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Let's ride!

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The station for Lightning Run was a tad annoying since they didn't have a grouper and nobody really seemed to be thinking about where they were riding.

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Lightning Run, overall, is a great ride! The airtime is really awesome and there's plenty of it, and the twisty bits are a lot of fun. However, one bit of the ride really hurt it for me; the final bunny hills. The airtime is really quick and abrupt (and I don't like bursts of ejector like that) but with those restraints, it was awful. It's only three times on the ride but it's three horrible times. Overall, though, most of the ride rocks! All the airtime aside from that is awesome, and with how twisty and smooth it is I really liked it. Not quite top ten but maybe top twenty or thirty.

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You have to cross an overpass to access the rest of the park. As annoying as this was, I did kind of like it because it reminded me of the Funtopia scenario from old school RCT, if anybody remembers that.

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You can get some good views of the park from the overpass. Tell me this isn't gorgeous! If I didn't know better I'd say the park wasn't full of imbeciles. :p

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Thunder comes after lightning!

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They did a great job building up the area under Thunder Run from an engineering standpoint but had I not asked an employee, I wouldn't have known this path was back there and apparently the park didn't either. Things started to look a tad neglected once I got in line for Thunder Run.

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I really enjoyed Thunder Run. It was really smooth for a Dinn that hadn't operated in five years, gotta give the park and RMC props for the retracking job they did on it. I got a good bit of airtime around the ride. However, I did think it lacked the aggression that some better wooden coasters such as Voyage and Thunderhead have. Luckily I fully expect RMC to make up for that with Twisted Twins in 2016. :wink:

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See? Gorgeous little park! I think this was Bugs Bunny Land when Six Flags owned it.

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I then went over to the Roller Skater just for the cred expecting the worst, but it actually wasn't that bad. It rode nice and smoothly, and it was by far one of the best looking kiddie creds I've ever seen.

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Once I continued to T3 underneath Thunder Run, I noticed that the park sort of just stopped looking nice. The rapids ride (that obviously used to be Penguin's Blizzard River) was there, but there was nothing except for trees and concrete around the paths. I think Kentucky Kingdom is just waiting to redevelop this area, though. There's only so much they can do in a year.

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And at the end of post-Six Flags decay, was a very, very unwelcome and quiet site.

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I get there and T3 is delayed! :evil: I was there the 31st and this was supposed to be open the 30th and it still wasn't ready. However, I have to admit, I didn't like the red at all when I first saw it, but the park did a great job repainting it and it looks pretty good. I love the new logo as well.

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Did catch a glimpse of the crew hard at work getting the new trains on, though. *crack!* Work faster! The new trains did look nice, though.

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Saw some sea lions walking up front to tell guest services that I wasn't too pleased with the utter lack of adequate communication over the T3 thing.

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Popping into the gift shop, I saw the perfect metaphor for how I feel about Kentucky Kingdom at the moment. You look around, it's a nice gift shop that you could expect to find in a big name park, but you get to the back and it just ends abruptly. Nothing is at the back of this shop at all for some reason.

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I then went to guest services (and was greeted by some guy also named Jarrett :lol: ) and was directed to a supervisor. Considering how in the last year or so I had been trying to work on not being such a pushover but lately I had been realizing I'd been going from one extreme to the other, I saw this as an opportunity to take a social interaction and do it right. Two years ago I would have kept my mouth shut and stayed dissatisfied, in the past year I would have lashed out and made all sorts of brutally honest (but very, very rude) comments, and neither is how I would want to handle the situation. So I handled it the way I wanted to handle it.

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Jarrett directed me to a supervisor named Jessi and I politely introduced myself, shook her hand, and explained my situation. This was the last stop on a road trip for me, I was trying to add as many credits to my count as possible (which then got into explaining to GP what exactly a credit is :p ) and even though I was blowing up social media for the past two days (those of you on my Facebook saw), I didn't see a single post on T3's delay. Jessi was very awesome about it, told me that it hadn't run for five years, but they were doing a lot to it with the new trains and really cared about taking this coaster and making it enjoyable. So she gave me a raincheck pass so I could come back and experience it because of all the work they were putting in. Took my concern very seriously and made sure everyone was happy. That's what I like to see.

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Took me half an hour to get my food because the restaurant was so short staffed. </3

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But still, victory pizza, and GOOD victory pizza at that. You get a big slice and it's really good for park pizza.

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Wonder where they got this idea... ;)

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After trying the Larson tower because I heard it was fun (and it was just as vile as any other drop tower I've dragged myself on) I decided to end the trip on Lightning Run.

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And that was it! I then left for home and got there just in time for brat patty night!

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What an awesome trip! Between surviving the sketchy death trap that is Beech Bend, finally going to Kentucky Kingdom after driving past it on the way to our grandparents' all my childhood, and having the experience of a lifetime at Holiday World, I'd say it was a good way to kill a weekend and a paycheck. ;) The weather cooperated most of the time, the creds were all awesome except for Beech Bend's Zamperlas, and everyone I saw outside Kentucky Kingdom was awesome! Definitely can't wait to come back to get the T3 cred! I know, I shouldn't be excited for an SLC, but after seeing how much pride they were taking in it and giving me a raincheck to come back I really want to see how it went for them. Ed Hart, you haven't seen the last of me!

Once I frame my Thunderbird blueprint I'll show off all the souvenirs I got as well as my Holiday World music video.
 
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