So, with aid of Google Translate, I took the time to struggle through this page... Which in fairness, as a picture book alone, is pretty spectacular...
https://translate.google.co.uk/translat ... edit-text=
And this stood out to me...
It provides an essential basis for the absolute driving pleasure with route design. For Taron we have therefore asked from the outset a very crucial requirement: The track must have a major drama. We wanted to with its own tension create a driving experience that is full of momentum until the final permanently increases. For this purpose we placed the driving elements of the track like S-curves, airtime Hills and overbanked turns as tight as specific changes in direction and speed changes. Because Taron should provide on its way through the rocky landscape Klug home a fun factor that still holds ready a surprise until the end.
Equally important to us was the prelude: From the very first moment to bring Taron fun! A very strong launch was therefore particularly important to us. Taron needed for a drive which is equipped perfectly for the two catapult launches. The need for only the most advanced and powerful technology could be used, therefore, was essential for the realization of our objectives. Powerful Taron should be intense like no other multi-launch coaster and extremely fast.
If these design intentions are undeniably present in the product when we ride it, this is a really big deal.
Also, this is super interesting...
Intamin took all our requirements to the last detail before, the essential route dramaturgy through to guaranteed winter performance. Because so Taron can still work properly even with crisp freezing temperatures, had a driving capability to at least -10 ° C outside temperature are absolutely satisfied - instead of the usual attractions in plus temperatures from mild 8 ° C.
Taon can run to -10c? I wonder what features allowed this to be possible.
Amazing, though. Just amazing.
I like this picture a lot. There was criticisms a while ago that it's kinda a big grey mess and I had reservations that the rockwork structure was a bit too... I dunno, non-conformist and would just look weird. But I also knew that Phantasialand would be embellishing this thing and giving the eye places to rest and what not, because they really understand what they're doing.
Taron might be the most important new coaster in the history of forever, I've decided. It lacks a stupid gimmick, it just utalises established
contemporary technology in such a way to deliver a quality ride. I'm now hoping that this is going to be Skyrush without it's faults and with added bang for it's buck. I mean, I'm pretty sure it's not going to have Skyrush levels of ejector airtime, but I think it's going to have Skyrush's drama, which is the best thing about it. Too many coasters feel controlled and refined and it seems difficult to produce an experience that feels authentically dramatic without relying on wood or roughness, which of course both have negative side affects. If Taron is like Skyrush, but more... accessible? Slightly less ridiculously intense, more comfortable restraints, then my god.
At the same time I don't want to get my hopes up quite that high, but I do believe Taron is going to pack a punch now. I think it's presentation as an overly themed ground hugging knot has deceived us all into assuming it's "just a family coaster".
Hmmmmmmm. What's everyone else thinking?