The mass-appealification continues? When did it start? I mean, Kondaa exists.The mass-appealification of Intamin continues
I'm nowhere near as excited as I was about these projects a few years back. Now it just seems like Intamin are dialing everything down to make their rides not too-intense while still incorporating elements that you'd find on wilder coasters.
I think Toutatis looks better and I'm sure this will still be cracking but I don't think anything Intamin puts out in the future will top the likes of Taiga, Taron, or anything older than those two.
I feel like it started with VelociCoaster.The mass-appealification continues? When did it start? I mean, Kondaa exists.
Sometimes a park just wants something different. Not every coaster is going to be crazy intense. The park has to want a crazy intense coaster, which isn't often the case.
I actually agree with thisThe mass-appealification of Intamin continues
I'm nowhere near as excited as I was about these projects a few years back. Now it just seems like Intamin are dialing everything down to make their rides not too-intense while still incorporating elements that you'd find on wilder coasters.
I think Toutatis looks better and I'm sure this will still be cracking but I don't think anything Intamin puts out in the future will top the likes of Taiga, Taron, or anything older than those two.
I wonder if moving away from sudden transitions is an attempt to improve reliability and reduce maintenance on the trains, rather than just dialling down the intensity?I feel like it started with VelociCoaster.
I haven't personally ridden Kondaa but I know others that definitely feel like Kondaa is way less intense than the earlier Intamins out there. Someone from Intamin even confirmed in a Coaster Studios video that they're trying to make the transitions from positive to negative gs smoother and less sudden, which is a huge minus in my books.
Call me daft, but I’m guessing this means on most double launch coasters including this one a second launch can act as a block as said launch can also be used as a break run to stop the train?I’d imagine they’re just testing the “backup mode” for if the train stops on the launch due to an error. Velocicoaster has this too, if a train stops on the second launch, it will launch a small amount backwards first, and then forward and over the top hat.
That's absolutely one of the factors at play. It makes the coaster more appealing to the park.I wonder if moving away from sudden transitions is an attempt to improve reliability and reduce maintenance on the trains, rather than just dialling down the intensity?
I mean if you want to get technical Intamin just made a clone of Taron in 2021I don't think anything Intamin puts out in the future will top the likes of Taiga, Taron, or anything older than those two.
It's called All Speeds but none of those speeds are fastI mean if you want to get technical Intamin just made a clone of Taron in 2021
(sorry for the double post)
I apologise for playing devil’s advocate here, but isn’t this arguably a good thing, through the eyes of some at least?The mass-appealification of Intamin continues
I'm nowhere near as excited as I was about these projects a few years back. Now it just seems like Intamin are dialing everything down to make their rides not too-intense while still incorporating elements that you'd find on wilder coasters.
I think Toutatis looks better and I'm sure this will still be cracking but I don't think anything Intamin puts out in the future will top the likes of Taiga, Taron, or anything older than those two.