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An Inevitable Trip to Poland - Legendia & Energylandia June/July '24 (Conclusion)

Burniel

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Intro
Earlier this year, I took my first coaster-centric trip to mainland Europe, featuring two days at Phantasialand. Realising I could see another part of the world and visit parks of a substantially higher quality for little more than the average weekend away by train in the UK unlocked something in me, and I've been chasing down opportunities to repeat this experience since. With Europe packed so full of culture and quality parks, it was hard to decide where to prioritise for the second trip, but in the end our group unanimously chose the region with a 200ft RMC in it - what a surprise.

Day 1 - Kraków
The start of our 5-day trip was a somewhat muted affair. Following an unfortunate last minute dropout due to illness, the remaining two of us spent a poor night (even by Luton's standards) in a local Airbnb, then caught the 6am bus to the airport only to find a 2.5 hour delay to our flight to Kraków. We were, however, generously compensated for this with a voucher of sufficient value to buy 1 glass of orange juice in the airport bar. It says a lot that we considered this good service from a budget airline.

All told, it was about 4pm local time once we'd landed in Kraków and found our accommodation. Luckily we didn't have much planned for this day, and still had the energy for around 2-3 hours of walking the city and grabbing some much-needed food. It's a fantastic place, not least given the unseasonably warm temperatures that evening (around 28C). The main town square, dominated by an indoor market in the centre, is a great space with no shortage of people about on a Saturday evening. Architecturally, many buildings around here either are or appear very old but very well maintained, which is an increasingly rare balance to find.

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For me, the best views were along the river, particularly around Wawel Castle (which we ended up visiting later in the trip). On a sunny day, sightlines around here felt straight out of a postcard. I won't further pretend to be an expert on travel or culture, and I think the brief times we spent here at the start and end of the trip were enough, but Kraków is a great city which I'd recommend regardless of your interest in the local amusement parks.

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Day 2 - Legendia Śląskie Wesołe Miasteczko
Much like pretty much any foreign rail experience, Kraków to Katowice made UK rail travel look pathetic. The 80km journey can be done in under an hour by intercity train which, when booked on the day, cost us roughly £6 each way for an assigned seat with about 3 acres of legroom. Legendia is a short tram ride from the city centre (about 80p if you can download the app and get it to work before the 10-minute journey finishes), on which a local gave us a taste of home by staggering about shouting while holding a can of something despite it being 9:20am. Overall, it's a really easy journey from central Kraków, though if you're not fussed about which city you stay in then Katowice is probably the more optimal place to stay for here and Energylandia.

I had expected the park to be at least moderately busy on a hot Sunday in local school holidays, and had mixed feelings when the opening show was being performed to about 25 of us - if this is it on a peak day, how dead is it midweek? Still, can't complain too much about an empty park, and being here with one main objective, we walked straight to the back of the park for by far its biggest and best attraction.

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Lech Coaster (#101) opened at around 10:30, and despite park rules forcing us to walk back around the queue each lap we were on 5 of the first 7 trains of the day - 1 front, 1 middle, and 3 on the back row, which offered by far the best experience. The ride is all about the intensity and does its job well. The first drop, inversion through the building, and final turns are excellent highlights, and the presentation and theme is really top notch. I'd perhaps built it up a little too high in my head (in the sense that I'd prepared for a 10/10 and found it to be a really solid 9), but it alone makes the park worth popping into if you're in the area for EL anyway.

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We paused at this point to go and check out the rest of the park, but with long opening hours and no crowds, I was looking forward to returning for some 20+ rides on Lech in the afternoon. Unfortunately this didn't happen, as within about an hour of opening the ride went down and did not return. This was clearly not for lack of trying by the park - it tested on several separate occasions and we spotted maintenance staff taking everything from a blunt axe to a spare wheel up to the station - but by mid-afternoon the train could be seen parked in an empty station with staff nowhere to be found.

At the time oblivious that we'd had our last rides on Lech, we wandered over to the other supposedly still operating cred, only to find it closed for the full day. Though this hardly looked to be a list topper, I did have a particular curiousity about it as it would've been my first Soquet. Still, 100 creds in and my worst spite is a janky-looking looper in a park I will inevitably return to (assuming it survives) given what's down the road. Could be worse.

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Had we known Lech wasn't going to reopen, our visit here may have been very short indeed, but as it kept occasionally testing, we ended up in a cycle of finding a couple of things to do, then running back to Lech for 15 minutes whenever we spotted a train. The trouble was, it felt very much like there's not much of interest left at Legendia. A decent-looking log flume was closed all day, and several rides were SBNO or gone with very obvious signs of what was once there. Highlights we did get to see included the Bazyliszek trackless dark ride, which I wasn't expecting to exist but was surprisingly good, and Dolina Jagi, my first Hafema rapids, which wasn't particularly wet or exciting, but was well presented.

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A few other things we did, primarily to pass the time:
  • A solid HUSS enterprise which actually went 90 degrees, unlike the one we have left in the UK.
  • A double inverter ship which was every bit as uncomfortable as you'd expect.
  • A ferris wheel with cute little buckets.
  • A HUSS rainbow - I'd never done one of these before but it was absolutely wild. The seats are flat benches designed for two with a lap bar several inches above the thighs. Sitting in one of these alone results in being absolutely thrown about. This was definitely the most we laughed that day.
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By 4, it was becoming increasingly clear that Lech wasn't returning and we'd very much exhausted everything else the park had to offer. We ended up mooching around Katowice for a bit (nice place, but without the tourism appeal of Kraków) and catching a relatively early train back.

Downtime isn't always a park's fault, and we did get several rides on the coaster we came for, but it was hard not to leave Legendia a bit disappointed and worried for its future. Including SBNO, the place has 3 sizable coasters, but not a single one operated for 5 out of the 6 hours we were there. Other rides closed or in pieces further pointed to financial difficulty and/or overwhelming maintenance issues. Even if more rides were open, who would have ridden them? Any successful theme park would have had a gate figure of several thousand on the day of our visit, but to quote my mate "you know it's a quiet one when you start recognising everyone you walk past".

All of this begs the question - what happened here? My assumption is the park drank from the same money tap as Energylandia in the late 2010s and just hasn't grown to a point where it's naturally sustainable. This makes for a really interesting case study, but is a worrying situation for a really strong coaster and a park with the potential to be genuinely charming if left to grow organically. Time will tell. As for myself, I would return here, but only as a stop-in on my way to/from visiting EL.
 
Eek I got spited by the old twin looper back in 2018, I'm returning this September (mostly for Zadra of course) and now I'm worried I'll get my first ever double spite 😬.

Like you say it's hardly going to be great but I remember watching it run at the American Adventure when I was a kid and thinking one day I'd get to ride it, and I'm still waiting 😂.

Hope the rest of your trip went well!
 
Eek I got spited by the old twin looper back in 2018, I'm returning this September (mostly for Zadra of course) and now I'm worried I'll get my first ever double spite 😬.

Like you say it's hardly going to be great but I remember watching it run at the American Adventure when I was a kid and thinking one day I'd get to ride it, and I'm still waiting 😂.

Hope the rest of your trip went well!
Oh no! Hoping it was just a minor closure when I went and Legendia isn't about to lose another. Best of luck for your return. :)

Day 3 - Energylandia Day 1
Perhaps the only report I'll ever write featuring 19 new creds in one day.

Ten years ago, southern Poland would have been on few people's theme park radar. I said the story of Legendia is an interesting case study, but the rise of Energylandia has been truly fascinating. Its transformation from a plot of land to a 15-coaster megapark in a handful of years put it squarely on the todo lists of enthusiasts in Europe and beyond, and while the pace is clearly now starting to slow, its sheer scale made it the main focus of my second continental theme park adventure.

Part of the huge investment in the creation of the complex was a shiny new rail station on the existing Kraków to Oświęcim line. Passengers aboard the 09:32 arrival from Kraków can expect to be in good company, as on this summer Monday around 200 of us alighted at the station and were promptly ushered from the platform onto a series of land trains to take us the final stretch to the park entrance. We later discovered that this final leg is perfectly walkable and offers good views of the park's skyline, but the shuttle was a nice touch and succeeds in hyping you up for the scale of what you're about to visit. The park entrance exhibits similar grandeur, clearly designed for a major amusement destination.

We ended up passing the turnstiles a little before 10 and while our original plan was to work the park back to front, it became apparent that Hyperion (#102) was already open on a 5 minute wait, with containment gates blocking access to anything else, prompting a minor change of plans. About a week earlier, I'd experienced the other ^Hyperi.*$ for the first time, marking the tallest and fastest coaster I'd done to date. Hyperion, or Pepsi Max Big One Vol. 2, stands comfortably clear of these records, which put it under some pressure to perform. This, combined with general over-excitement from where we were, made it hard to judge our first lap objectively. It's becoming a common issue - whenever my coaster journey so far has taken me to the next "biggest thing" I've often found myself waiting for something to feel wildly "different" rather than appreciating the speed or elements for what they are. The "enthusiasts when the ride doesn't literally kill them" meme is frighteningly accurate sometimes. Thankfully, rerides later in the day helped cement this as one of the best coasters I've done to date.

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Hyperion was also our first taste of the locker system at Energylandia, which is extensive. It soon became a joke of the day to find hundreds of mandatory lockers outside even some smaller attractions. The system is paid, which is an Americanism I don't appreciate when it's not optional, but comes out to a few quid per day and was a really convenient system I began to grow an appreciation for. Most lockers are well-placed, allowing you to take belongings in the queue - Hyperion is the only annoying example where you must stow absolutely everything away right at the start.

Noticing everything around Hyperion had started to gain queues, we reverted to the original plan of hitting the back of the park, and some 10 minutes later we arrived at my most anticipated coaster of the trip. Zadra (#103) became my first ever RMC, an experience some 10 years in the making, and a front row first ride in the rain launched it directly to the top of my rankings. Never before have I experienced such ruthless chaos executed with such grace. The drop is fantastic, the stall sublime, and the airtime powerful despite the combined seatbelt/restraint design's best efforts. Subsequent rides towards the back (of which there were many) delivered time after time, and at no point during our stay did the queue exceed 10 minutes. It's truly the closest to perfection I've seen, and became one of those rides that makes pretty much anything else in the park feel like a waste of valueable re-riding time - but alas, our work was far from done.

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Our next step was to start clearing up everything else on this side of the road, beginning with Frida (#104), a Vekoma Junior with a rather pointless and leaky roof over the lift hill, and Draken (#105), our first of many shameless +1s of the day, where we were the only people on the train (unless you count the ride op's judgemental eyes following us). This completed the dragon themed area which, for a park I'd not expected much from in terms of theming, is quite well presented (apart from the eyesore that is Frida). This turned out to be a trend, where the areas on the far side of the road tunnel (i.e. the areas built from 2019 onwards) are actually really well themed, while much of the rest of the park lags significantly behind. I understand now why I've heard it described as a park of two halves.

Next up was new-for-2024 Sweet Valley, one of the better kids' areas I've seen in terms of theme and presentation. Choco Chip Creek (#106) is the headline attraction here, a frankly bizarre mine train whose intricately themed queue and preshow leads to a largely unthemed and underwhelming coaster. Sure, milder forces and layout are not surprising for this type of ride, but a good mine train is so much more than the track layout and this one just feels bare and soulless. I was particularly disappointed to learn that the Fluff branding is a mindless sponsorship and not a fictional brand whose factory we were touring (which I was naive enough to believe before we looked it up). It's a fine ride, but there's a lot of missed potential.

Also in the area is Honey Harbour (#107), a seemingly unnecessary Vekoma Junior featuring further inoffensive but noticeable sponsorship. If memory serves, I'd put it above Frida, but it still gets utterly lost in the park's sea of junior rides - at least Choco Chip Creek offers a more intermediate thrill the park genuinely was lacking. Thankfully, the surrounding area and surplus of junior flat rides makes up for the somewhat weaker coasters in this area.

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In a far corner is Aqualantis, in my opinion the best area in the park for theming quality. Indeed, the whole atlantis thing is something I wish parks did more often in general. Star of the show was Abyssus (#108), an excellent, lengthy, and beautifully presented Vekoma multi-launch which offers the park a strong finish to its top 3. A fun first launch leads into a series of light airtime moments and tight turns before the train gets propelled into a much larger second half which would honestly be an acceptable coaster on its own. I love the way the entrance path goes through the batwing like something you'd design in RCT. It may not compete with the top 2, but every time I rode it I liked it more. It's no Taron, but I'd take it over the likes of Icon. The only weakness we found was the lack of a front row queue; other newer coasters at the park have one built in, and it seems an obvious choice for a launched ride.

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Nearby Light Explorers (#109) is a good family boomerang, the better of the two in the park, featuring a layout I'd yet to do and a nice setting over the water. If it didn't have to compete with Raik, this would be my favourite of its type.

Heading back through to the front half of the park (after another lap or two on Zadra, of course), we discussed how, with the opening of Sweet Valley, the number and quality of attractions in the back half could make for a decent little park in their own right. We also discussed how we'd barely waited for anything and were on 8/19 coasters within only a few hours. The temptation to turn day 1 into a shameless cred run won out over our original plans to pick up some of the lower priorities on day 2, which turned out to be really fun as the size of the park led to an afternoon of getting ever so slightly lost and saying "I think there's meant to be a wacky worm somewhere around here..."

Formuła (#110) came first, which I was pretty excited about as it's commonly seen as the start of "new Vekoma", whom I'd come to really like over the past couple of days. Having come from the larger, more drawn out Vekoma launch coaster on the other side of the park, I was completely taken aback by just how tight and forceful this ride was. It's a great advertisement for not needing impressive stats to be a great ride. It was also one of the few rides in the park to reliably attract a queue, which meant we only ended up doing it once, but it'll definitely be a priority during any future visits.

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Roller Coaster Mayan (#111) marked my second SLC, though I had some hope for this one given its restraints and relative youth. And yes, it's quite a bit better than Infusion. While certainly a rough ride, the lack of anything to bash your head into makes the roughness manageable and the ride tolerable - but I still wouldn't mind too much if it got into a fight with a wrecking ball. Meanwhile, Viking Roller Coaster (#112) was a hilariously bad spinning mouse, the OTSRs giving us uncontrollable giggles at the sheer ridiculousness of their existence.

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Also nearby is Boomerang (#113), the other family boomerang. Having not researched this in detail, I only noticed while riding that I'd done one of these layouts before - Velociraptor at Paultons Park. I find these ones better than the 185m layout, but it wasn't as good as Light Explorers. Then nearby Energuś (#114) is yet another Vekoma Junior, and at this point I honestly couldn't tell you what I thought of it besides "fine". I mainly remember using the ride's height to spot Frutti Loop Coaster (#115), a somewhat hidden wacky worm which we subsequently rode in the rain with absolutely no questioning of life choices whatsoever.

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Now being back at the entrance, we took another lap on Hyperion for our own sanity and progressed on to Happy Loops (#116). The only other example of an SBF spinner I'd done before this was Tidal Wave at Clarence Pier, which had an unexpectedly violent drop. Sadly, no such fun can be had on Happy Loops, and I was frankly happiest when it was over.

By contrast, I'd been looking forward to Speed (#117), as I have distinct memories of a POV (from a far inferior website if memory serves...) of near-clone Divertical doing the rounds on Youtube around the time I first became interested in coasters as a kid. It being in another country, having a funky elevator lift, and being both a water ride and coaster made it seem so "out there" to 2012 me, so it was a bizarrely special moment getting on effectively the same ride in an equally unfamiliar country. But this connection aside, it's just fine, a generally comfortable ride and not too wet for a cloudy afternoon. The height and lift is really the only bit better than a normal water ride, but at least it looks the part.

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Mars (#118) gets the award for worst family coaster of the bunch. It just felt so cheap and offensively inoffensive, though maybe we were just sick of them at this point. It gets bonus points for theming, however. Meanwhile, Circus Coaster (#119) definitely pushed my definition of a coaster to breaking point, even as someone who usually counts powered ones, but I've let it through on the basis it goes to enough effort to present itself as one and I don't know what else I'd call it. Finally, Dragon Roller Coaster (#120) completed the set with a pretty solid family thrill coaster; I really wish the park had a couple more rides at this level rather than endless near-identical junior coasters.

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This took us to a couple of hours before close and we spent the remaining time re-riding the highlights with a view to save the non-coaster things so we at least had something new for the second day. Zadra in particular was absolutely flying at this point and once again had very low waits, though it's always a bit annoying when a ride is closed for 10 minutes to remove a train.

I'll save the detailed review for day 2, but I greatly enjoyed our first day in Energylandia. The place was as chaotic as expected, and the abnormally high coaster count has its pros and cons, but the sheer number of attractions here really helps to soak up the (admittedly modest) crowds and I can imagine the surplus of junior coasters is fantastic for the younger ones. With Zadra already a clear new #1 and Hyperion somewhere close behind in the ranks, another day couldn't come quickly enough.
 
The double loop gets spited by so many but pleased to confirm a friend got on it last month so it is still possible. Best of luck everyone.

This train information is very helpful to know, thanks.

Mars is awesome due to its hilarious ambiance, I guess its the order you ride them in before you have enough. So many unnecessary Vekoma's indeed but a true RNG could end up like this and I'm fond of the absurdity of it all.
 
Is there a train station near the airport that takes you to the one near the park?
Planning to hopefully go on the next couple of years. Insane how quickly and how much that park has expanded since it opened.
 
Is there a train station near the airport that takes you to the one near the park?
Planning to hopefully go on the next couple of years. Insane how quickly and how much that park has expanded since it opened.
Kraków Airport has a train station, but it's not a direct journey to the park. You'd have to do 20 mins on the SKA1 train line to the city centre, then change onto the SKA2 line for a 1-hour journey to Zator Park Rozrywki, which is the station you want for Energylandia. If you're going direct from the airport and are short of time then I'd definitely consider a taxi, but the trains were pleasant and easy enough to use. Would recommend the iMKA app for train times and tickets.

There's also Katowice airport, which I can't comment on.
 
@Ollie If you can drive, then just drive. It’s reasonably cheap and worth it for anti-faff. Or use your ‘preferred ride hailing app’ (so long as you don’t have an early morning flight to catch).
 
Day 4 - Energylandia Day 2
To avoid what we'd feared may have been a difficult commute both days, we'd booked fresh accommodation at a small holiday park some 3km from Energylandia. It was a nice little cabin with a cracking view of Zadra in the distance, but not remotely pedestrian-friendly. In all fairness, the Airbnb listing for the place heavily implied that visitors should drive, but we'd naively assumed that its relative proximity to the park meant ride hailing apps would have availability around park opening/closing times if needed - as soon became clear, this wasn't the case. Upon leaving the park on day 1, we opted to bypass the private taxis and walk it on the basis we'd have to familiarise ourselves with the route for the morning. One of us described this half hour trek along the side of a national speed limit carriageway as a "fun adventure". The other (me) described it using some very colourful language and moaned at length that we should have just stayed in Kraków.

We found another route in on day 2.

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Our slightly later arrival (thanks to the amended journey) had very little impact on our ability to start with another quick ride on Hyperion. Having slept on it, my opinions on this coaster went up even further than they did during the previous day. While those looking for the most intense possible experience should look to the RMC on the other side of the park, Hyperion takes the concept of pure fun in a coaster and dials it up to 88mph. Later in the day, we snagged a front row ride which pushed me to seriously consider the possibility that Energylandia houses both of my top 2 coasters - it's really close with Taron and I'm still working out where Hyperia lands in all this.

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I don't remember the exact order we did things on this day, so I'm just going to list and review them.

Space Booster - first time doing a booster, as I generally refuse to pay what smaller amusements charge for them. Good fun, though less intense than expected. Don't know if boosters are universally less intimidating than they look or if this installation is a bit lacklustre.

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Zadra - another handful of rides on here, taking our total for the trip to 10. It delivers every time, and while it certainly helps that this is my first RMC, I truly struggle to see how a coaster can be made much better than this.

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Dragon Adventure - we went on this as neither of us had ever done a cycle monorail. It seems the pedals are merely decorative. My cycle monorail virginity remains.

Abyssus - this ride is just so likeable. A complete layout, forceful yet smooth, and pretty well themed. Easy to overlook given the park's big two, but if this were in pre-Hyperia UK it'd be in conversations for best in the country.

Roller Coaster Mayan - actually one of the better rides on day 1, so we gave it another go as it was walk on. Sat further towards the back and it was fairly awful this time, but the restraints still help a lot.

Anaconda - a well-presented shoot-the-chute, but the wettest part is the queue.

Apocalipto - an absolute abomination of a top spin. You really come to appreciate the snugness of the HUSS restraints when faced with these ratcheting ones, as those unfortunate enough to be between sizes on here are flung painfully around in their seat resulting in one of the least comfortable ride experiences I've had to date. It's the only minor attraction I remembered to photograph, as my immediate thought upon exiting was that I should document this mistake and never ride a similar one again.

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Monster Attack - good dark ride design is hard, so it's good we have ones like this to make us appreciate the good ones more. It's not offensively bad, just very clearly from the park's earlier "that'll do" years. Would like to see it taken out in favour of someting higher effort.

My overall thoughts on Energylandia are that it's a great place to have fun. Remove any desire for consistency in lineup or theming quality and you'll find some world-class coasters, often with low queues, a bit of weirdness, and admittedly some absolute trash, but generally the kind that's fun to experience as a lesser travelled enthusiast. It's got a strange history and has a long way to go should it wish to become the best of its kind, but the high points are more than enough for me to plan on returning at some point in the next few years.

We left the park early as we'd booked a self-guided evening tour of Auschwitz I. I won't go into details here, but suffice it to say visiting is a highly powerful experience which should not be skipped on a visit to the area. Also, as a newly self-appointed ambassador for rail in southern Poland, it would be remiss of me not to point out the ease of arriving by public transport from Energylandia; by riding the same train line to its terminus in Oświęcim and walking to the memorial from there, it's possible to go door-to-door in under an hour for a fraction of the cost of the taxis.

Day 5 - Home via Kraków
Our late afternoon flight left us more than enough time to travel back into central Kraków for a few final sights. Wawel Castle was our main target for the day, an impressive complex which Wikipedia claims without source to be "the most historically and culturally significant site in Poland". It's a quintessential "tourist day out", though I appreciate how each 1-2 hour set of exhibits is individually ticketed, allowing for a briefer visit such as ours.

We opted for the creatively named Castle I, which turned out to be dedicated partially to art about the castle and partially to genuine historical artefacts (the latter of which interested us far more). I was frankly more impressed by the architecture and gardens, which are free to appreciate, but for about £10 I'd say it was worth the price to go inside. A particularly keen visitor could spend a day here visting everything, but personally I think this would be overwhelming. I think we hit the right balance for our group by doing the one section - I'm no museum superfan as such, but am just about mature enough to acknowledge the value in appreciating the sights and history of an area beyond its airport and amusement parks.

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And so ended our Polish adventure! We crammed a lot into 5 days, but it was well worth the effort and (relatively low) cost for what we got out of it. We planned this trip thinking it an obvious one for UK-based enthusiasts relatively new to visiting parks on the continent and the experience proved exactly that. I highly recommend it and look forward to my eventual return.
 
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