Recent content by Bye Tom

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    [3ds] BT Ground Pieces

    These are three simple planes with a texture resembling the texture of the terrain exported from the Nolimits Terraformer when the export is done with the default textures. The .3ds objects where originally intended for use when building trenches and tunnels, but I am sure there are several...
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    [3ds] BT Rock Pack 1

    Updated the link for you. I'veno idea why it has stopped working :/
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    [3ds] BT Rock Pack 1

    25 different rocks for you to use with NoLimits! The first of (hopefully) many downloadable .3ds objects for you to use with NoLimits. This one is a pack of 5 sets with 5 rocks in each set. Feel free to include these rocks in your track packages. There's also no need for you to credit me for...
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    Is No Limits worth it

    Even if you don't have the patience to fully understand NoLimits and the very powerful third party tools which you can use, just riding all of the fictional coasters created by the community makes it worth it. Also, NoLimits is made by a very small team (essentially one person named Ole and a...
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    FREE .3ds Designer For Mac

    ^ As well as almost all of Autodesk's other software, which for example includes 3D Studio Max, AutoCad and Softimage.
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    Parc Asterix |"Oz'Iris"| B&M Invert

    Re: "Unknown", B&M Invert for Parc Asterix A Montu wannabe does sound promising though.
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    Dollywood |"Wild Eagle"| B&M Wing Coaster

    Re: "Unknown" - B&M Wingrider (possible) for Dollywood 2012 Yeah, that was exactly what I meant. The loop would in no way be more "corkscrew-ish" than some of the smaller loops b&m have built. And yea, I'd also doubt it'd be a loops, but I am most definitively hoping it will be! :angel:
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    Dollywood |"Wild Eagle"| B&M Wing Coaster

    Re: "Unknown" - B&M Wingrider (possible) for Dollywood 2012 We're talking an extra 2 or 3 meters clearance on a 55 meter tall loop.
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    Happy Valley Wuhan |"Dauling Dragon"| Gravity Group

    Re: High Five - MNV/TGG racing/dueling woodie Happy Valley W I don't think you guys should take the whole whole high five part literally. I doubt it'd be considered safe for riders to be able to reach the other car. Also, wouldn't you hit that railing in between the two tracks with your hands...
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    Monocrome, download page 3

    Re: Project: Monocrome You need to have a look at the phong shading on your objects. Other than that, it looks amazing, can't wait for you to unveil more for us! :)
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    [B&M Invert] Yet to be named

    Yeah, otherwise Great Bear will be my excuse :P
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    [B&M Invert] Yet to be named

    Full layout done. Kind of lame, yes, but then again most inverts ending sections are.
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    [B&M Invert] Yet to be named

    Yeah, that's why I've decided to extend this one. The camelback/overbank will be changed into an MCBR and then I'll continue from that point.
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    [B&M Invert] Yet to be named

    Haha, I offset the light source in the white environment to not cast shadows straight onto the ground, sorry about that. :p Full layout is finished, and this is how it looks. .3ds-work is up next, but since I'm using Cinema 4D and it exports 3ds to NoLimits with that shading problem where the...
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    [B&M Invert] Yet to be named

    @loefet: Tackar! :) And it's made using Newton. I've decided to go without an MCBR (same reason as loefet stated).
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