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[Complete!] (Nov/Dec 24) 2x Madrid - Weekend 2 Day 2: Parque de Atracciones

Rob Coasters

Rob Poster
In the course of a month I went to both Madrid parks twice - once at the start of November versus one at the end, due to conflicting availabilities with friends. So instead of going once, I went twice. The first one, we decided to get everywhere by public transport, which was obviously longer but more adventurous. Leaving Madrid Airport to the overpowering stench of cigarettes, I was on my way to my first coasters in Spain. I'd visited Spain a couple times before for holidays in 2015 and 2018, but never rode any coasters. Ironically they could have - in 2015, our holiday to Malaga took us on a cable car over Tivoli World which was closed for the winter at the time, and in 2018 I had the option to visit Loro Parque but turned that down in favour of a second day at the incredible Siam Park. Anyway, here are parks.

Parque de Atracciones has three standout coasters, the first being #368 Tarántula. Being told this was one of the strongest non-inverting spinning coasters in the world, I went into this with high hopes that it would be incredible, but left a little disappointed. I had no specific qualms with the layout per se, simply the ride wasn't quite worth the immense hype that surrounded it.
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#369 Abismo was a ride I was immensely excited for, these "X Car" type models always intrigued me heavily with the lift hill that slowly transitioned into an inversion, and the whole thing was a terrifying yet bizarrely awesome experience. The rolls at the top were wild, and the large drop that followed it provided an incredible yet brief sense of speed before progressing through the rest of the layout, which had nothing as noteworthy but was a neat proof of concept of an extension of this ride type's typical layout (which only involves the roll at the top before a return to the station).
The main issue I had was that I wasn't a fan of how tight the lap bar got, with it getting uncomfortably restrictive as it continued to lower further and further as the ride progressed, leaving me begging to leave the train once the ride finished. It was an unfortunate con to an otherwise really good albeit short ride.
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#370 Tornado was a very "different" inverted coaster, with a layout far less inversion-focused than I'm used to. My favourite part of the ride was how both loops were exactly the same size, meaning that you traverse the second loop notably slower than the first. It's an otherwise un-noteworthy roller coaster, being very top-heavy with a couple good moments in the first half and then a second half where the train loses so much speed you're crawling through the rest of it.
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Cred runs now, #371 Padrinos Voladores stands as one of the worst kid's roller coasters I've ridden, achieving literally nothing of note other than my friend struggling to get into the seat and causing them to sit almost sideways in order to ride! #372 Vértigo provided similar inconvenience to them, with them almost hitting their head on a sheet of metal coming up the lift - the sheet was there to stop taller people from reaching their hand up and touching the above track, but the sheet itself provides even more danger! The layout hurt, a lot, with sharp brakes and it was comfortably my least favourite ride in the park. #373 TNT Tren de la Mina had too long a queue for us to want to deal with, so we purchased a single-use fast track. A fairly standard family coaster. As I would return in a month and my friend did not want to bother with Paw Patrol, we declined to ride that.
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Top Spin followed, which was one of my favourite examples of one of my favourite flat rides, providing a strong array of flips & inversions with plenty of hangtime and showing off very well what the ride model is capable of. The Lanzadera drop tower didn't convince me enough, with a fairly weak drop, but the views of Abismo and the rest of the park were amazing.
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We ended our day at the park by looping indefinitely between Tarántula, Abismo and Tornado. I gradually saw the light with Tarántula with its incredible and sudden "f**k you" drop down a huge hill, and its general sense of chaos I began to really really like. Abismo continued to do its thing as an excellent ride let down severely by its restraint, and my second ride on Tornado further back gave it a rise up my rankings.

Parque de Atracciones was pretty good for what it was, I was happy with the fact I was returning in three weeks' time. The night was spent eating at a tapas bar, who gave you a mixed plate of exceptionally good food whenever you ordered a beer/wine/cider. I wish I enjoyed it more, but the overpowering crowds mixed with the standing room only mixed with my lack of sleep led to me crashing into my capsule hotel earlier than anticipated.

Tomorrow - Pinto
 
The shuttle bus from Pinto train station to Parque Warner ran too infrequently and took forever, so we Ubered from that location to the park, where we quickly laid eyes on the park's shiny new black coaster, #374 Batman Gotham City Escape, which we headed straight for (of course). A lengthy preshow led us into some impressively crafted queue sections before a stylish subway station where we lucked out with the front row, and wow, believe the hype of this thing.
The launch into the floaty first inversion had a punch we didn't know was there, and the brakes on the top hat shockingly added to the experience as we hung hopelessly over the edge, before a layout that sent us into utter chaos.
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Immediately following a starkly strong ejector airtime hill which we named "the hill that sent you into space", it's the hardest a ride has tried to get rid of me in a very long time. The rest of the ride was a spectacular array of elements, and while not many of them would stand out on their own, it's the sequence that sends you crazy, the fact that they're all directly after each other. The penultimate element of the entire ride, the signature stall that hangs you upside down for what feels like an eternity, was great too but I don't think it lived up to the hype of people calling it "the world's best inversion" - I think that's a bit of an exaggeration on their end. The roll out of the stall however caught us unaware, as you're just rolling and rolling for what seems like forever before the end of the ride.
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Gotham City Escape straps itself comfortably into my top 10.

#375 Shadows of Arkham, the second Batman themed roller coaster of the day, was essentially a similar albeit larger version of Nemesis Inferno. I liked it.
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The queue for #376 Superman la Atracción de Acero was too long on one train, so we paid for a fast pass. I'd heard this was the strongest floorless coaster in the world, so I went in the front with high standards, but unfortunately this fell short on most fronts. The drop was excellent, but sadly its gauntlet of inversions was let down by a substantial and very disappointing rattle - the ride had potential to be an incredible coaster, but I left wanting more. There's an awesome ride hidden deep in there, there are moments that would've blown me away if the tracking was better, but for now I'm unconvinced.
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#377 Coaster Express had finally opened, and we were assigned to the back row, so I was about to get the full nightmare package of what people already considered to be one of the world's worst and roughest coasters. But what I didn't get was roughness - they must've retracked the whole thing - I instead received a remarkably boring ride especially for its mammoth size, full of nothing corners and dull moments. The second half was glass smooth, but this added to the lack of anything this ride was achieving. It ran smoother than Superman, but while a shake adorned that ride, at least there were fragments of a good layout in that. This has nothing.
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#378 Stunt Fall was struggling to open much today, but when we finally got on, we boarded the back row, and my lordy was this an instant contender for the scariest roller coaster I have ever been on. The vertical lift up almost 200ft backwards with nothing below you was legitimately one of the most terrifying roller coaster experiences I've ever had in the almost 400 rides I've ridden so far. The layout isn't awfully intense, but is the definition of "contraption", and the sheer size of it had me & my friend screaming and shouting for our lives. It's a demon that plays with you, and it was cemented as my second favourite coaster on this weekend. Later this month I ride this in the front row...
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It got to the point where I had to think about leaving for my flight home later that night, so the family coasters were skipped in favour of two more laps of Gotham City Escape, which I thoroughly enjoyed. Over my three rides I rode the front, back, and middle, so I lucked out there!
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Tomorrow - going back
 
Three weeks later, I returned to Madrid to meet a group of 20+ other people to do the parks with. The group being a little more cred-hungry, we were confidently picking up the rides that I missed last time. An hour-long ERT session was booked for Gotham City Escape which we had to activate at guest services during our visit, and for just £50, it seemed like a steal.

Starting off with a lap of Superman, we instead elected for a back row ride, where the first drop flung us down in a strong manner, this moment was catapulted into becoming my favourite part of the ride. The rattle this time was a little less pronounced, with me enjoying the ride far more than I had originally, but I still wish it wasn't there. Still not a good look for any future floorless coasters I may ride, but I don't think that'll be happening anytime soon with how my current park plans are looking. We also took a ride on Shadows of Arkham, which continued to provide an intense gauntlet of inversions at a faster pace and smoother tracking than its red cousin. Coaster Express followed, where we got the same Row 15 yet again, and while there were rougher moments of the ride, at the end of the day it's still a relatively boring coaster that lacks substance.
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Gotham City Escape was not a priority for me as we'd be hogging it for an hour of consecutive rerides at the end of the day, so I didn't ride it at all until that time had came, so it was time for another lap of Stunt Fall. A friend I was with desired back row, so that's where we went, where it gave us our expectedly terrifying scream workout, but curiosity got the better of me and I wanted nothing more than a go in the front.
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Stunt Fall in the front row is, out of almost 400 coasters at the time, the scariest roller coaster I have ever been on.

In the back row, you have slightly less fear of being winched up that near-200ft backwards vertical spike, because of the seats in front of you playing games with you, but in the front, you well and truly have NOTHING below you. That slow lead upwards on 25 year old imperfect technology has you thinking "my life is in the hands of this machine" like never before, shouting, swearing, letting it all out. You have no idea how far you're going to be lifted up, you have no way of telling when it's going to end. This backwards lift in the front is the single most terrifying part of any ride I have ever been on.
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Drop. You're sent hurtling towards the ground at speed into the tiny station that the train barely fits through before its mammoth sequence of inversions that leads no room to breathe. The comically large loops send you head over heels, before you ascend the second of its vertical twin towers.

Ascend. A moment to breathe? Nah. This time you're facing upwards with nothing but the clouds & sky above you, but you know what's coming. You know when you'll drop, but there's one huge factor - the direction you'll be falling in, will be backwards, and it makes this (stunt) fall just as terrifying as the first; at this point the ride is just playing games with you. You're the marionette, and this ride is the hand with the strings. The assault of inversions continues in reverse before being sent back to the initial vertical tower, receiving a minimised yet just as horrifying look downwards before safely returning to the station.
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Here's the thing. Stunt Fall isn't even that intense. The inversions almost leave a little to be desired, the actual sequence of upside down moments don't typically provide as much force as you'd want in some other thrill coaster. But the towers are psychologically demanding and are what make the experience real.

Stunt Fall launches itself comfortably into my top 15, and dare I say it's dangerously close to being my favourite ride in the park. Something so viscerally frightening is something that I do not come across easily, and every day I wish I rode this demonic masterpiece more.
Holy s**t.

The two final credits of Parque Warner were #379 Correcaminos Bip, Bip and #380 Tom y Jerry (Tivoli Time!), both of which served their purpose as being gap-fillers but not achieving that much more.
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A discovery was made after, Hotel Embrujado, the park's madhouse. It was fairly standard for a madhouse. Then another ride of Superman followed before two laps of Lex Luthor Invertatron, the other Top Spin in Madrid. This ran significantly worse, where seemingly the operators were not allowed to flip the gondola at all, leading to a fairly weak cycle that left me desiring a lot more. The standard hours day ended on Venganza del Enigma, a nearly-400ft drop tower which provided petrifying views at the top but had a pitifully pathetic drop.
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We finally met for our hour of night ride ERT on Gotham City Escape, raking up a total of 11 rides, most of them without having to get out of the train. It continued to be a phenomenal ride as usual, and while I still believe that some elements aren't that standout on their own especially in the middle section, it's the sequencing that does it for me. It remained top 10, not changing positions at all, but slam dunked into some people's top 3. I highly, HIGHLY recommend the ERT if you are able to afford it, it is truly excellent. We were rewarded with unlimited free on-ride video & photos, plus a free mug, and the preshow was disabled so if we were to go back around, we could do so without issue. A total of around 28 people were booked onto the ERT, around four more than the two trains could handle, so sometimes if one of the four was in line for our row, we went back around. The record was 14, by two people who lucked out with nobody ever picking their seat at all.
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My opinion of Parque Warner improved a lot, but if they could work on running more than one train on Superman & Shadows, and had their food situation not be absolute trash, that would be great. I would love to return for the water rides that were closed, and of course Stunt Fall and Gotham City Escape.

The day wasn't over yet though, as we took an Uber to Babylon Park Madrid which wasn't too far away. A struggle to find the park eventually led us in, where we found some local enthusiasts who saw us at Parque Warner! They kindly explained the extremely confusing ride payment system to us, saying that we can get a free ride on the coaster if we downloaded the app and signed up with our emails, so we did, and picked up #381 Montaña Russa without spending a dime. Some others wanted to ride a mini Tagada-type thing, but as I didn't want to bother with making an actual payment for a ride, I declined the invitation.
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Tomorrow - more Abismo
 
Not much to say with the final day, as it simply involved a multitude of laps on rides that we're already very familiar with now. Opinions of Tarantula and Abismo went up, opinions of Tornado went down, opinions of Top Spin skyrocketed as we got in four consecutive laps of it. Alongside those were a couple new entries to the logs... #382 Paw Patrol was finally picked up before progressing on to try out some other flats, including Rotor, my first HUSS Condor. While HUSS is by far my favourite manufacturer of flat rides, this is a rare L from them with the whole thing achieving little to nothing. I feel that this ride needed to be taller, as most of the view was blocked off by trees. But when it wasn't blocked off by trees, it was blocked off by the ride's massive hardware. I finally feel indifferent towards these rides slowly dying out, but it's nice to have ridden one.
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Another new HUSS, this one is Maquina, my first Frisbee model, though I've seen countless ones of these before but always wrote them off as they looked rather pointless... I was taken aback when this ride had a powerful motion to it, spun really quite fast, and while the swinging barely reached 90 degrees, it still felt accomplished at what it was doing. I really enjoyed it and would happily board another given the opportunity.
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We also said hello to Star Flyer, where most of the ride was spent having a conversation about long haul flying as I hadn't flown more than two hours in one shot since around 2017 when I went to St. Lucia with my family. Riveting stuff. These rides coupled in with laps of Abismo, Tarantula, and sometimes the hilariously outdated Tornado, led this to be a really nice end to the weekend, and at park close we Ubered back to the airport.
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See you next time where I visit Energylandia during the park's Winter Kingdom event.
 
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