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Alton Towers | Toxicator | Huss Top Spin | 2025

The commitment to detail and authenticity is just astounding. What can't Merlin do!?
 
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Rode it the other day and, well, it's a top spin. It looks good at night and they've designed it so that each side is very similar (unlike the wall vs fire side of talocan), but it's still just a top spin, which isn't my favourite ride. Does it announce if its going to do a different cycle? All i heard was "initiating program alpha" or something like that. How many other ride cycles are there?
I think the fountains need a bit of tuning too, as I remember riding ripsaw and them coming very close to your head, but they're nowhere near now.

Also they missed a trick by not calling the limited edition beer in-toxicator.
 
I think the fountains need a bit of tuning too, as I remember riding ripsaw and them coming very close to your head, but they're nowhere near now.
I believe I heard the fountains are pretty low on purpose right now to avoid any wetness for riders while it's still rather cool, and they'll go higher on warmer days, so that people don't avoid riding it on cooler days out of fear of getting wet.
 
I believe I heard the fountains are pretty low on purpose right now to avoid any wetness for riders while it's still rather cool, and they'll go higher on warmer days, so that people don't avoid riding it on cooler days out of fear of getting wet.
That's right, they said that was the case during the media event.

But they're WAY too low now, I think is David's point. On Ripsaw and other TS rides, when it's set to winter mode (this isn't new) you still have that 'will it, won't it' fear when being lowered towards them. That just doesn't look to be the case right now.
 
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I still don't quite get the reasoning behind bringing back a topspin in Forbidden Valley. To me, the theme is just a bit... lacklustre. A poor man's X-Sector contender or something. No architectural depth, no intrigue within the detail. Yep, the lighting packages are alright (so, good for a few nights a year) and that's probably the saving grace.

But, Ripsaw looked miles better in the daytime and was way more of a spectacle with the way it was positioned for onlookers. Am I pessimistic? Probably. But, I'm already beginning to miss the classic Forbidden Valley of yesteryear 😂
 
I still don't quite get the reasoning behind bringing back a topspin in Forbidden Valley. To me, the theme is just a bit... lacklustre. A poor man's X-Sector contender or something. No architectural depth, no intrigue within the detail. Yep, the lighting packages are alright (so, good for a few nights a year) and that's probably the saving grace.

But, Ripsaw looked miles better in the daytime and was way more of a spectacle with the way it was positioned for onlookers. Am I pessimistic? Probably. But, I'm already beginning to miss the classic Forbidden Valley of yesteryear 😂
it's a great flat ride and it's great they've added it imo, as long as this isn't the only one being added within the next few years D:

Ripsaw was missed = they brought in a new version finally, hopefully it's the first of a few?
 
I hadn't realised until I saw it that it's sideways on as you see it from the path. This may just be my dislike of change, but I'd have put it the same way around as Ripsaw - this type of ride is always better for spectators than riders.

I won't pretend I'm thrilled with it - but we needed Flat rides and visually, it's a decent addition to the area.
 
I hadn't realised until I saw it that it's sideways on as you see it from the path. This may just be my dislike of change, but I'd have put it the same way around as Ripsaw - this type of ride is always better for spectators than riders.

I won't pretend I'm thrilled with it - but we needed Flat rides and visually, it's a decent addition to the area.
It's the floorless... As in people facing both ways. Putting it in that orientation would be terrible for half the riders. Plus, any spectators wanting to see their friends, if they end up on that side, would be out of luck too.

I think the orientation alone, makes it better than Talocan, especially given Talocan's fire isn't working half the time these days. But the orientation and the raised platform really make it quite a spectacle, especially at night. With Talocan, it's a lucky dip, if you're sat facing out it's fantastic, but if you're sat facing the wall, it feels like you've been put in the naughty corner for a timeout, and it does detract from the experience quite a bit.

As David pointed out, it's also cool that they've made the on ride experience identical, whichever side you sit, too. Any sequence done in one direction, is then mirrored in the other direction. No lucky dip, no good side, bad side.
 
It's the floorless... As in people facing both ways. Putting it in that orientation would be terrible for half the riders. Plus, any spectators wanting to see their friends, if they end up on that side, would be out of luck too.
Which is my biggest bugbear with Talocan, all but once I've found myself on the wall-facing side. It's actually incredibly frustrating.
 
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