Inverse
Hyper Poster
I've often browsed this forum and been very impressed by the work done by CFers. So I thought I'd give it a go.
I'm looking for criticism of my track work and shaping, and to a lesser extent realism of supports. I'm not too interested in scenery, colours and whether you enjoyed the layout, although by all means tell me what you think.
I found the Corkscrew particularly hard to get smooth and the zero-g seems to be a bit fierce. I made a couple of great smooth loops when I was practising some basics, but found this one a lot harder as it's on the angle and not on grid. Any tips on working off grid?
It's 120ft high and supposed to be a relatively compact thrill ride option, I see this as a large investment for a medium sized park. Seems like it'll fit nicely in a British or smaller European park.
Here are the pictures, video to follow, at the moment I can't get it to record smoothly even though it runs great when not recording.
Thanks
I'm looking for criticism of my track work and shaping, and to a lesser extent realism of supports. I'm not too interested in scenery, colours and whether you enjoyed the layout, although by all means tell me what you think.
I found the Corkscrew particularly hard to get smooth and the zero-g seems to be a bit fierce. I made a couple of great smooth loops when I was practising some basics, but found this one a lot harder as it's on the angle and not on grid. Any tips on working off grid?
It's 120ft high and supposed to be a relatively compact thrill ride option, I see this as a large investment for a medium sized park. Seems like it'll fit nicely in a British or smaller European park.
Here are the pictures, video to follow, at the moment I can't get it to record smoothly even though it runs great when not recording.
Thanks