Alright alright alright! You may have guessed by my inundation of posts in the Polls section of the forums, but I am back from Texas! It was one hell of a trip - while I was reflecting on the trip during the flight home, I couldn't help but think that my arrival in Oklahoma City nine days prior felt like an eternity. Those are the kind of trips I love. I'll certainly summarize the whole trip at the end and likely link a few Facebook posts for the non-coaster related things, but I know everybody who reads this is here for the coasters, so let's get on with it!
This was my big coaster trip this year, consisting of Six Flags Over Texas, Sea World San Antonio, Six Flags Fiesta Texas, ZDT's Amusement Park, Galveston Pleasure Pier, and Kemah Boardwalk. This trip simultaneously translated into my biggest single day cred haul in years as well as summing up to a relatively underwhelming amount of total creds. Nevertheless, I'm happy I finally got them...well, most of them. First up on the agenda was
Six Flags Over Texas.
We had rolled into Dallas from OKC on Saturday evening of the 21st and had a relaxing evening with
@tomahawk,
@Skeletor, and
@RCF, and the ladies. These three had been lowballing the park all summer and I had been hearing plenty of meh reviews, but I was excited to simply visit another major amusement park with some great company. I woke up Sunday morning and prepared for some logistical wizardry - I had to drop off my rental car, get picked up by Chris, and then meet Andrew at the park, and then eventually meet up with Tom later in the day. Andrew arrived first and sent us a message that said (paraphrazed): "yeah, I parked in the first row...I haven't parked this close before." Before the trip, we realized that we'd be visiting during a Dallas Cowboys game...apparently that's the time to go as we parked not much further back in the lot.
New Texas Giant - I deferred to the locals' judgment on order so the OG RMC was first. It was a literal walk on. Into the train and up the hill we went. I was legit impressed with what the ride did beyond the first drop. The big turns that kicked off the ride were much more fun than I anticipated. I felt like I was in a half pipe on the ski slope. The second half proved to be quite fun as well. I totally understand why this coaster sparked a revolution in the industry. New Texas Giant may not have the bat**** ejector air that essentially every other RMC has and its elements may be relatively tame compared to the insanity that Alan Schilke is cranking out now, but it's still a damn good ride. It's extremely fun with a ton of reridability, a flowing layout, and a good length. The ride certainly does not deserve the hate that gets thrown at it.
Titan - The first thing I noticed about Titan is that it had a slight rattle that I don't remember Goliath exhibiting. Despite that, the ride paced fairly well, even with a vicious stop in the mid course brakes. Nobody really talks about the Giovanola giants because they lack airtime, but I think they're fun coasters. The twists and turns make the rides unique and I particularly like the high G helix. Titan hits you with two of them...even better.
La Vibora - I've heard
@Snoo,
@Youngster Joey,
@Hyde, and company's story regarding this ride multiple times. It's a funny story, but after receiving some extra context from riding it, it's even funnier now. I didn't realize that the coaches had single file seating, so I spent most of the queue time and the entire ride thinking about the six guys in that story straddling each other during their wild ride. As for my ride on La Vibora, I thought it was a fun time. There was one big pothole at the bottom of the first drop and we carried enough speed to slam into guardrail when entering each block brake...one of those instances caused the coach to hop in the air, or so it felt, but aside from that, my ride in the front was enjoyable. Chris and Andrew, on the other hand, were yelping in agony during the entire ride.
Runaway Mountain - I realized about half way through the ride that this is actually a Windstorm clone. Luckily, this one was much more pleasant than the last one I encountered. Interestingly, it seemed as if the park tried to do some Halloween theming with music and strobes, but we could hardly hear the music and the strobes did not sync with where the train was. Not sure what it was all about, really.
Mini Mine Train - I had no idea what this ride was when I checked RCDB earlier in the year. I thought it was a bigger kiddie coaster, but it's much more of an actual mine train than anything. I also did not realize that both of the park's mine trains are adjacent to each other. Anyway, the ride itself was cute - just a few meandering corners and a drop into a tunnel, but it's definitely not meant to be ridden by larger riders.
Runaway Mine Train - This mine train was actually one of the more interesting mine trains that I've been on. It meandered, but it meandered interestingly...if that even makes sense. It felt like Dahlonega Mine Train at SFOG except not horrendous. I appreciated how long it was - the ride fully utilized three lift hills, unlike a lot of the other mine trains with one of those three lifts being skimpy.
Judge Roy Scream - This coaster has had so much venom thrown its way that I was expecting almost Villain at Geauga Lake levels of pain and roughness. Luckily, that was not the case with an empty train. I still wouldn't call it good - it still shakes you pretty good. At least it looks nice though.
Shockwave - I'm so glad we still have so many classic Schwarzkopfs around. Shockwave is simply excellent. The double vertical loops are more intense than Titan's helices, which is saying something. The ride also yields some bizarre airtime when transitioning out of each turn and into the drops. It's a much different beast from Mindbender though, but that isn't a bad thing at all.
Oil Derrick - We noticed that Oil Derrick was open so we took some time to take in the view. It helped me get my bearings with regard to the park's layout and reminded me just how staggeringly enormous the DFW metro area is.
Superman: Tower of Power - we grabbed a quick ride while walking by since crowds were still at a minimum and the ride was a walk-on. This is the first S&S tower that I've come across that provides both shot and drop cycles in one ride. The ride starts with a shot up to the top and bouncing the carriage a few times before hoisting the carriage up to the top, dropping, and bouncing a few more times. It was ultimately a really fun cycle that I wish more parks would incorporate on their towers.
Mr Freeze - These coasters were great launching forwards but they're even better launching backwards. They provide a forceful ride from start to finish with some good hangtime in the spike. The only downside is the backwards launch caused my long hair to get in my face so I spent much of the ride with limited visibility.
Batman: The Ride - The first of three Batman clones on this trip...something that I was perfectly fine with since I like these rides. This particular one had a slight rattle throughout the ride but it still packed quite a bit of power from beginning to end. It was the worst of the three Texas clones, but it was still quite good.
Joker - I've heard that these free spins can be hit and miss, and my only experience came from an enjoyable ride on the one at SFGAm, so I was glad to pick up two more on this trip. I was even more delighted at the complete bat**** insanity that took place during my ride. I think I flipped a good seven or eight times, I didn't have a clue what direction I was traveling in, and I was a fit of giggles the entire time. I am totally fine with parks building these left and right - they're a hell of a lot better than god damn boomerangs.
Pandemonium - It's another Gerstlauer spinning clone. These models have decent layouts, although I've noticed that you'll either spin at the beginning, middle, or end...rarely more than one section. Luckily, we got some good spinning in the middle of the ride.
Overall Thoughts - So what did I think of this day at the park with extremely light crowds? I honestly loved it. The park was pleasant to be in with space to move about the midways and such. Others will disagree, but I think that the park has an objectively good ride lineup, especially compared to a number of other Six Flags parks. I also REALLY appreciated the original vision of the park with the sections representing each country that flew a flag over Texas (...although it's probably a good thing that there's currently no sign of the Confederate States). That aspect is a neat homage to Six Flags' overall history and shows just how much their parks have evolved over the years. I thought the place had some halfway decent theming, especially in the Spain and Mexico sections, and there was plenty of shade all throughout the park. I will admit that I can see how a day here could become frustrating with heavy crowds and **** Flags operations, but I honestly did not see why people hate this place as much as they do.
It took a minute to get this one out. The rest won't be quite as lengthy so I'll likely be able to churn them out a bit quicker. Next up is Sea World!
Roadmap
- Sea World San Antonio (9/27)
- Six Flags Fiesta Texas (9/27)
- ZDT's (9/28)
- Kemah Boardwalk (9/28)
- Galveston Pier (9/28)
- Scene 75 (TBD)
- Cedar Point (maybe another trip sometime?)
- Canada's Wonderland (TBD)
- Six Flags Great America (TBD)