Hutch
Strata Poster
I've been playing this game on and off for several years, but I recently downloaded OpenRCT2 on my Macbook, which makes RCT much more accessible for me to play than the **** laptop I used to play it on. I went and started a new park on the Extreme Heights scenario and wanted to share some of my projects (and give this section of the forums some much needed love after being forgotten for a couple years).
I plan to keep the name of the park (as I always do when using a pre-made scenario). In terms of coaster design, I'm not trying to be realistic for this park. Just focusing on building big ass coasters, interactions with other rides, high excitement ratings, and of course plenty of scenery and themed areas. Here's an overview of the park so far:
I wanted the park entrance to have some sort of castle, so this is what I came up with.
Beyond the castle entrance, I'm planning on an industrial theme (maybe even steampunk?) with Flaming Fury (the pre-built coaster of course) dominating the area.
I haven't been too consistent with the industrial theme though. This food court building was built before I knew exactly what theme I wanted. I'm not quite satisfied with its look anyway so I might modify it.
I'm quite happy with the way the wild west themed area turned out to be. It's not quite done, just some cleaning up to do and a bit more scenery in some places. It features Rattlesnake, an Intamin LSM multi-launched coaster, and Gunslinger, a mine train.
OpenRCT2 has a few modifications from the original game, including the option to build "booster" tracks, making it much easier and more fun to build launched coasters! Rattlesnake is actually one of the more "realistic" coasters in the park so far... well, at least in the sense that I could see it being a coaster in real life. It draws some inspiration from Taron, Maverick, and Cheetah Hunt. And I was able to sync up the launches well so that two trains launch (almost) side-by-side before they go their separate ways.
And here's the station to Gunslinger, one of my best mine trains, excitement rating wise.
I have a couple of other coasters operating as well. An Arrow hyper coaster named Hyperdrive, which I plan to give a space theme. And a Schwarzkopf looper, which is in need of a name and a theme/themed area, if anyone has any suggestions.
And here's a little WIP:
Any feedback much appreciated!
I plan to keep the name of the park (as I always do when using a pre-made scenario). In terms of coaster design, I'm not trying to be realistic for this park. Just focusing on building big ass coasters, interactions with other rides, high excitement ratings, and of course plenty of scenery and themed areas. Here's an overview of the park so far:

I wanted the park entrance to have some sort of castle, so this is what I came up with.

Beyond the castle entrance, I'm planning on an industrial theme (maybe even steampunk?) with Flaming Fury (the pre-built coaster of course) dominating the area.

I haven't been too consistent with the industrial theme though. This food court building was built before I knew exactly what theme I wanted. I'm not quite satisfied with its look anyway so I might modify it.

I'm quite happy with the way the wild west themed area turned out to be. It's not quite done, just some cleaning up to do and a bit more scenery in some places. It features Rattlesnake, an Intamin LSM multi-launched coaster, and Gunslinger, a mine train.

OpenRCT2 has a few modifications from the original game, including the option to build "booster" tracks, making it much easier and more fun to build launched coasters! Rattlesnake is actually one of the more "realistic" coasters in the park so far... well, at least in the sense that I could see it being a coaster in real life. It draws some inspiration from Taron, Maverick, and Cheetah Hunt. And I was able to sync up the launches well so that two trains launch (almost) side-by-side before they go their separate ways.


And here's the station to Gunslinger, one of my best mine trains, excitement rating wise.


I have a couple of other coasters operating as well. An Arrow hyper coaster named Hyperdrive, which I plan to give a space theme. And a Schwarzkopf looper, which is in need of a name and a theme/themed area, if anyone has any suggestions.
And here's a little WIP:

Any feedback much appreciated!
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