Change background image

Carowinds | Copperhead Strike | Mack Dual Launch

Discussion in 'Roller Coaster Construction' started by GuyWithAStick, Apr 28, 2018.

  1. Hyde

    Hyde I Lied About My Age! Staff Member Moderator Social Media Team

    Likes Received:
    2,020
    Trophy Points:
    283
    Best Coaster:
    Steel Vengeance
    Best Park:
    Silver Dollar City
    Coaster Count:
    211
    Looks great for it's first pass! Will be interested what speed differences (If any) the summer heat would bring, though having the double launch would mean speeds are pretty tightly controlled throughout. I am pretty impressed with this coaster; it isn't the fastest, but still packs in a lot of great elements and inversions that should be great.
     
  2. Crazycoaster

    Crazycoaster Member

    Likes Received:
    339
    Trophy Points:
    253
    Best Coaster:
    Taron
    Best Park:
    Europa Park
    Coaster Count:
    235
    That overbanked/stengel turn through the first loop is gunna be incredible, and I'm willing to bet the best part of the ride.
     
    Hixee likes this.
  3. Hixee

    Hixee Flojector Staff Member Administrator Moderator

    Likes Received:
    4,148
    Trophy Points:
    448
    Best Coaster:
    Steel Vengeance
    Best Park:
    Phantasialand
    Coaster Count:
    619
    I thought that too.

    Although I'm most excited to see the second launch on this, to be honest. The brutal acceleration-airtime feeling on Lightning Rod's quad-down is one of the best coaster experiences out there and if they can get the airtime mixed with launch forces right here that could be the winner.
     
  4. JoshC.

    JoshC. Member

    Likes Received:
    767
    Trophy Points:
    163
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Coaster Count:
    136
    I haven't followed this religiously, so forgive me if this is already known - do we know if the train will stop on the first launch, or is that just happening because of testing? Seems very odd to stop it; makes it feel very clunky?

    Aside from that, looks really fun. I'm really curious about how the airtime launch will work. I don't really feel it on Pulsar (as it's not really there for airtime I guess), and I'm just not really sure how it will feel? So that's exciting.
     
  5. UP87

    UP87 New Member

    Likes Received:
    47
    Trophy Points:
    13
    Best Coaster:
    Taron
    Best Park:
    Europa Park
    There'll be a lot more theming and maybe even some kind of preshow in the shed. I think it's going to be like with Blue Fire and the train will stop. I really like that for a launch coaster but this launch doesn't really look that powerful. Nevertheless it's an exciting moment not knowing when the train starts to accelerate.
     
    EthanCoaster likes this.
  6. JoshC.

    JoshC. Member

    Likes Received:
    767
    Trophy Points:
    163
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Coaster Count:
    136
    hmm, not keen on the idea in theory. Not a fan of having a coaster element, then stopping for an on-ride preshow; have that before any coaster elements if you must.

    Maybe it'll be great, but really not sold on that idea tbh.
     
  7. Crazycoaster

    Crazycoaster Member

    Likes Received:
    339
    Trophy Points:
    253
    Best Coaster:
    Taron
    Best Park:
    Europa Park
    Coaster Count:
    235
    I wouldn’t count on there being a crazy amount of airtime on it, maybe some gentle floater I’d say.
     
    Lofty likes this.
  8. J Rod

    J Rod New Member

    Likes Received:
    39
    Trophy Points:
    28
    Best Coaster:
    Millennium Force
    Best Park:
    Cedar Point
    Coaster Count:
    48
    I'm impressed by this POV. Pacing, airtime, and transitions look great but the inversions are just kinda there? None of them wow me and they don't seem to provide much for the ride.
     
  9. Youngster Joey

    Youngster Joey Member

    Likes Received:
    331
    Trophy Points:
    143
    Best Coaster:
    Lightning Rod
    Best Park:
    Silver Dollar City
    Coaster Count:
    326
    Unpopular(?) opinion, but i think that jojo roll is going fast enough that it might actually be fun (or at the very least not suck since there's not OTSR's). Past that the ride looks good. It's not enough to drag me back down to carowinds anytime soon but i definitely look forward to riding it when i eventually get back there.
     
    FistedColossus likes this.
  10. Kw6sTheater

    Kw6sTheater New Member

    Likes Received:
    143
    Trophy Points:
    53
    Best Coaster:
    The Voyage
    Best Park:
    Knoebels
    Coaster Count:
    139
    It's my homepark so it would be a shame if I couldn't come. Also I got free Carowinds tickets per ACE Winter Warm-Up hospitality, but I already have a season pass. Hopefully family and/or friends can come with me on at least one visit.
     
  11. Hyde

    Hyde I Lied About My Age! Staff Member Moderator Social Media Team

    Likes Received:
    2,020
    Trophy Points:
    283
    Best Coaster:
    Steel Vengeance
    Best Park:
    Silver Dollar City
    Coaster Count:
    211
    Further unpopular opinion, fast or slow, jojo rolls are fun regardless.
     
  12. Lofty

    Lofty Social Media Team Staff Member Social Media Team

    Likes Received:
    3,115
    Trophy Points:
    333
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Coaster Count:
    452
    [​IMG]
     
    tomahawk, Hyde and Snoo like this.
  13. Intamin to Win

    Intamin to Win New Member

    Likes Received:
    14
    Trophy Points:
    68
    Best Coaster:
    Steel Toro Skyrush
    Best Park:
    Hersheypark
    Coaster Count:
    70
    Hangtime in inversions is the POINT, y’all. Mack did the inversions correctly here
     
    cleverwittyusername and Alessio like this.
  14. Crazycoaster

    Crazycoaster Member

    Likes Received:
    339
    Trophy Points:
    253
    Best Coaster:
    Taron
    Best Park:
    Europa Park
    Coaster Count:
    235
    ^ I agree with your avatar. Hangtime is the worst. Weightlessness is what you should strive for in an inversion.
     
    bernatc22, Lofty, Efan and 2 others like this.
  15. Intamin to Win

    Intamin to Win New Member

    Likes Received:
    14
    Trophy Points:
    68
    Best Coaster:
    Steel Toro Skyrush
    Best Park:
    Hersheypark
    Coaster Count:
    70
    Weightlessness is great too. But hangtime rules, it’s factual
     
    CrashCoaster likes this.
  16. Lofty

    Lofty Social Media Team Staff Member Social Media Team

    Likes Received:
    3,115
    Trophy Points:
    333
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Coaster Count:
    452
    ...is it factual, though?
     
    bernatc22, Pear, Edward M and 3 others like this.
  17. Pear

    Pear Member

    Likes Received:
    2,935
    Trophy Points:
    133
    Best Coaster:
    Steel Vengeance
    Best Park:
    Phantasialand
    Coaster Count:
    349
  18. Lofty

    Lofty Social Media Team Staff Member Social Media Team

    Likes Received:
    3,115
    Trophy Points:
    333
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Coaster Count:
    452
    Interesting that it doesn't appear to have a full lighting package.
     
  19. yawetag

    yawetag New Member

    Likes Received:
    6
    Trophy Points:
    3
    Best Coaster:
    Fury 325
    Best Park:
    Carowinds
    Are you referring to the train or the track?
    At Winter Warm-Up, someone asked about the lighting for the ride. Steve Jackson, the Director over the project, said there was very little lighting on the ride, which would make night rides a completely different feeling than day ones.
     
    Kw6sTheater likes this.
  20. Lofty

    Lofty Social Media Team Staff Member Social Media Team

    Likes Received:
    3,115
    Trophy Points:
    333
    Best Coaster:
    Taron
    Best Park:
    Phantasialand
    Coaster Count:
    452
    The train. Other Mack trains with lighting at the front follow the LEDs through on the underside of each car - look up blue fire and Icon's.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice