CrashCoaster
CF Legend
And also the second to back, for less rattling.
It does rattle, but it's far from rough. Just a slight vibration that most coasters in the world have. I'm really not sure what people are complaining about tbh.God it can't be that rattly can it? Or are you just that much of a pansy.
Is it like how Mako and The Swarm apparently have rattles according to some people, but they are two of the smoothest coasters I've ever ridden? There are probably smoother rides out there, but these two felt smooth as butter to me, and I'm sure Icon will too.It does rattle, but it's far from rough. Just a slight vibration that most coasters in the world have. I'm really not sure what people are complaining about tbh.
Probably be shot down quickly and corrected, but is this slightly rattle actually part of the design?
Like, surely there's a tolerance of so many millimetres built in to allow for expansion of the track in hotter weather, or to cover the differing weight of the train? So whereas a fully loaded train at the end of the day may have a different direct route throughout the track than an empty train in the morning, and there's a tolerance built in to counteract that? Could that explain the slight rattle?
Or am I, as often the case, talking :emoji_poop:?
I think that makes sense in my head.
I think most coasters have a bit of expansion room. It's most noteable on old Vekomas - look at something like Infusion when it's in the station and you'll notice that there's a visible gap between the upstop wheels and the track. If I remember rightly, I'm sure I read somewhere that the likes of B&M used some sort of sprung wheel assembly to push the wheels against the track, providing a smoother ride. I've no idea if Mack do something similar. I'd have thought so, given how well they ride.Probably be shot down quickly and corrected, but is this slightly rattle actually part of the design?
Like, surely there's a tolerance of so many millimetres built in to allow for expansion of the track in hotter weather, or to cover the differing weight of the train? So whereas a fully loaded train at the end of the day may have a different direct route throughout the track than an empty train in the morning, and there's a tolerance built in to counteract that? Could that explain the slight rattle?
Or am I, as often the case, talking :emoji_poop:?
I think that makes sense in my head.
Possibly, the sand does cause them problems. Only thing is people are saying that Blue Fire & Helix feel exactly the same.I know this is a long shot, but, could it be anything to do with the clue-proximity of the beach and sand? Maybe a different texture that's coating the tracks could potentially be causing vibrations/pumps?
Manta's a B&M though.Only newish Mack I've ever ridden is Cobra's Curse at BGT, and I don't remember that having any sort of rattle to it at all, so I'm hoping that Icon is the same in August. It must be subjective as to whether you feel a rattle or not, though, because Andy Rumney said that Cobra's Curse "rode like a shopping trolley like all the other Mack coasters". Also, I found Manta at SeaWorld Orlando to have a noticeable rattle, and I think I'm one of only two I know of who thinks that!
I found the rattle to just be a noise, rather than actually affecting the ride experience. I don't think it's an issue really, anyone heard some of the noises The Smiler makes? :emoji_astonished:
I know, I was just using it as an example of a coaster I'd ridden that I thought had a rattle.Manta's a B&M though.